Post Reply 
DaedalusX64 (Revision 632) (HEN Supported)
Nintendo 64 Emulator
Author Message
OMightyBuggy
Paradoxical Absurdity

Posts: 795.3280
Threads: 83
Joined: 21st Jun 2010
Reputation: -9.39663
E-Pigs: 56.1534
Offline
Post: #1
DaedalusX64 (Revision 632) (HEN Supported)
Hi New rev! Yay
--------------------------------------------------------------------------------------
Revision 632
[=>] Merged from Daedalus-Dev branch :
[+] Implemented blendmode maker (blendmodes can be made in real time now, and now is really easy for anyone to make blendmodes) - Corn
[!] Fixed Display Debugger not working in Paper Mario - Corn
[~] Debug build compiles again (got broken in 630) - Corn
[~] Corrected regression that caused DKR and other games to crash
[~] disable loop opt for Cybertiger (fixes crash when starting the game)
[~] Corrected regression that broke pokeballs in Pokemon Stadium 2
[=>] Merged from Daedalus-N64 branch :
[+] Delay initialize MediaEngine. So that wee can suspend if wee don't use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)

--------------------------------------------------------------------------------------
[attachment=4595]
[attachment=4596]
11/01/2011 12:25 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 


Messages In This Thread
DaedalusX64 (Revision 632) (HEN Supported) - OMightyBuggy - 11/01/2011 12:25 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)

 Quick Theme: