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[PSP] Rcomage v1.1.1 - new RCO manipulation tool
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Vegetano1
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RE: [PSP] Rcomage v1.1.0 - new RCO manipulation tool
(01/06/2010 06:12 PM)ZiNgA BuRgA Wrote:  I've found the issue but working on a fix now.
That's ok,. i understand your very busy,. cool you found the issue :)
(01/06/2010 06:12 PM)ZiNgA BuRgA Wrote:  Nice find - I'm guessing that's some sort of acceleration constant?
yes,. works very good :)

Edit: its not XxY the second 0 in 0x0 is for both x and y movement,. maybe the first is for slow beginning and second (def/sure it is) is for slow end speed,.


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(This post was last modified: 02/06/2010 01:10 AM by Vegetano1.)
01/06/2010 10:57 PM
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RE: [PSP] Rcomage v1.1.0 - new RCO manipulation tool - Vegetano1 - 01/06/2010 10:57 PM

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