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Checkpoint based saving
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ZiNgA BuRgA
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Post: #17
RE: Checkpoint based saving
I like how savestates make things easier though.  Of course, you could always disable the savestate keys and stick to the ingame saving mechanism if that suits you.
Some parts of a game which would take lots of practice for someone like me who keeps making mistakes can get really irritating, so a savestate feature where you can easily correct a mistake makes things more interesting IMO.

Some people consider it cheating, but I don't, rather, I think of it as saving time trying to perfect yourself.
03/03/2010 03:23 PM
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Messages In This Thread
Checkpoint based saving - ZiNgA BuRgA - 03/03/2010, 01:59 AM
RE: Checkpoint based saving - Cirehpsa - 03/03/2010, 02:15 AM
RE: Checkpoint based saving - feinicks - 03/03/2010, 02:18 AM
RE: Checkpoint based saving - Sparker - 03/03/2010, 02:24 AM
RE: Checkpoint based saving - S7* - 03/03/2010, 03:39 AM
RE: Checkpoint based saving - Sparker - 03/03/2010, 03:51 AM
RE: Checkpoint based saving - SchmilK - 03/03/2010, 04:00 AM
RE: Checkpoint based saving - Wolkenritter - 03/03/2010, 08:02 AM
RE: Checkpoint based saving - Kana - 03/03/2010, 08:44 AM
RE: Checkpoint based saving - SchmilK - 03/03/2010, 08:47 AM
RE: Checkpoint based saving - Assassinator - 03/03/2010, 04:36 PM
RE: Checkpoint based saving - Sparker - 03/03/2010, 04:41 PM
RE: Checkpoint based saving - Assassinator - 03/03/2010, 04:49 PM
RE: Checkpoint based saving - Sparker - 03/03/2010, 07:58 PM
RE: Checkpoint based saving - Hellgiver - 03/03/2010, 09:41 PM
RE: Checkpoint based saving - Kana - 03/03/2010, 08:52 AM
RE: Checkpoint based saving - SchmilK - 03/03/2010, 08:53 AM
RE: Checkpoint based saving - Vegetano1 - 03/03/2010, 08:57 AM
RE: Checkpoint based saving - Kana - 03/03/2010, 08:59 AM
RE: Checkpoint based saving - S7* - 03/03/2010, 09:15 AM
RE: Checkpoint based saving - Hellgiver - 03/03/2010, 02:14 PM
RE: Checkpoint based saving - ZiNgA BuRgA - 03/03/2010 03:23 PM
RE: Checkpoint based saving - Sparker - 03/03/2010, 04:08 PM

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