Post Reply 
[PSP] Rcomage v1.1.1 - new RCO manipulation tool
Author Message
WoobiE
Paradigmatic Entity

Posts: 173.2251
Threads: 21
Joined: 11th Apr 2009
Reputation: 0.85528
E-Pigs: 17.6274
Offline
Post: #112
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
clispe Wrote:okay here's my concept
[Image: 11so653.png]
I want those objects in the back to be one piece to just hang in the back.
I compiled the stuff
Edit: use schilk system plugin fg as an example it called "bg1" can you somehow import that to my sytem plugin_fg? thanks

You can try this out. It will stay there for most of the time.

.7z  system_plugin_fg.7z (Size: 8.06 KB / Downloads: 247)

@Zinga Burga: images in "system_plugin_bg" will appear behind wallpapers, so if you apply a wallpaper they will disappear. If you have images in "system_plugin_fg" then they will appear even if you apply a wallpaper. I've just tried it out.
(This post was last modified: 01/12/2009 09:01 PM by WoobiE.)
01/12/2009 08:59 PM
Find all posts by this user Quote this message in a reply
Post Reply 


Messages In This Thread
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool - WoobiE - 01/12/2009 08:59 PM

Forum Jump:


User(s) browsing this thread: 6 Guest(s)

 Quick Theme: