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[PSP] RCO Editor v1.15c
Tool for editing RCOs which appear on the PSP's flash0
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Azumi
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Post: #431
RE: [PSP] RCO Editor v1.14d
sounds good.. whatever you think is best lol...  its just a pain cause i need everything uniform 64x64.. ill wait patiently while working on 3.52 still.. hope it all works out for ya zinga

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19/10/2007 07:35 AM
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ZiNgA BuRgA
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Post: #432
RE: [PSP] RCO Editor v1.14d
3.52?  I thought that didn't require decompression.

Spend past two days rewriting the GIM » BMP conversion - almost got it now - still can't seem to get 32 bit GIMs perfectly... :S
20/10/2007 11:28 PM
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.:ʕΘЯg@nʔ:.™
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Post: #433
RE: [PSP] RCO Editor v1.14d
my paint shop pro photo IX don't have a GIM :(

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20/10/2007 11:33 PM
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Azumi
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Post: #434
RE: [PSP] RCO Editor v1.14d
ZiNgA BuRgA Wrote:3.52?  I thought that didn't require decompression.

Spend past two days rewriting the GIM » BMP conversion - almost got it now - still can't seem to get 32 bit GIMs perfectly... :S

no no i mean im making icons for 3.52 and ill just port them over to 371 once you have the new rco edit complete.. i just use the old rco edit for everything else other then topmenu...  lol take your time don't work so hard then get burned out on it.. i know that all too well lol... good luck!!

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21/10/2007 11:01 AM
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ZiNgA BuRgA
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Post: #435
RE: [PSP] RCO Editor v1.14d
:S Getting there, but still stuffed.  This is what the preview image, extracted from the cookies.ptf looks like at the moment:
[Image: cookies2ou9.png]

I know what's causing the colour oddities, but I can't see a fault in my code right now :(  And I don't understand what the dots at the bottom of the image come from... Erk
Might take some time for me to figure out what's going on.
23/10/2007 05:36 AM
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gsmoke
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Post: #436
RE: [PSP] RCO Editor v1.14d
Just take a rest Zinga and relax , don't think about it , and the answer comes out when you re relaxed... Sometimes it helps me.

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23/10/2007 07:15 AM
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|-Anubis-|
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Post: #437
RE: [PSP] RCO Editor v1.14d
Its kinda like that picture where you can only see it if you relax your eyes.

Good luck on the coding.

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23/10/2007 04:49 PM
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oni8245
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Post: #438
RE: [PSP] RCO Editor v1.14d
keep up the good work is the new reco edit gonna have the option to add page resouce or anythign lik that ... just curious i had an ideal for mutliaple .omg's files inside the rco and then code a program on the psp to cahgne which one it uses casue you can change that inside the the page menu option.  i duno maybe wee shoudl start a thread with sujestions for the new rco edit...not to over laod but just stuff to add when you get time... if i could code iw oudl help but i can't.... wel good luck and keep up the good work
23/10/2007 06:40 PM
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ZiNgA BuRgA
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Post: #439
RE: [PSP] RCO Editor v1.14d
Lol, thanks guys.

oni8245 Wrote:keep up the good work is the new reco edit gonna have the option to add page resouce or anythign lik that ... just curious i had an ideal for mutliaple .omg's files inside the rco and then code a program on the psp to cahgne which one it uses casue you can change that inside the the page menu option.  i duno maybe wee shoudl start a thread with sujestions for the new rco edit...not to over laod but just stuff to add when you get time... if i could code iw oudl help but i can't.... wel good luck and keep up the good work
Nah, it won't work...  Only method is through flashing.
(This post was last modified: 23/10/2007 08:29 PM by ZiNgA BuRgA.)
23/10/2007 08:28 PM
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oni8245
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Post: #440
RE: [PSP] RCO Editor v1.14d
alright lol  your proly working on it but i noticed a differnt bug when ever you use a big icon the pixles get of set towards the bottom of the pic I'll get a screen shot of what i mena but you proly already know abuout it
24/10/2007 01:52 PM
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