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paf.prx
more low level XMB editing
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Anger
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Post: #81
RE: paf.prx
yeah it is definetly only for 3.40.

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22/07/2007 05:28 PM
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ibawanzingee
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Post: #82
RE: paf.prx
EDIT #1: I got the gui app - THANK YOU. However, I can't figure out the colours, either. I changed 1 to 0 and then to 2 to see if anything would happen, but on each attempt, 1/2 brick. :(

EDIT #2: Could the reason it's not working for me be that I have the modded imposes? (.prx/.rsc)

EDIT #3: Nope. I can't get any modded paf.prx files to work. I tried the one from the DNA theme with the R and L mod for scrolling thru XMB and that didn't even work. DAMN.

Jesus... now I'm wondering what's wrong with my PSP. I tried a paf.prx decrypted, but NOT modded and my spoon 1/2 bricked even then. I even tried rerouting the file path, renaming the .prx, and loading two paf.prx at once. (Like the ol' vsh/vshmain.prx trick) No luck. Anyone have any idea what could be causing this odd problem?

Also, something I find really odd is the fact that pspbtcnf.txt makes referece to a vsh/module/paf.prx, but there isn't one in that directory.

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(This post was last modified: 22/07/2007 07:21 PM by ibawanzingee.)
22/07/2007 05:58 PM
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Anger
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Post: #83
RE: paf.prx
ok firstly you must have 3.40 oe. secondly you must have a decrypted paf.prx from 3.40 oe. third you must have the gui app or a hex editor. if your trying to use this gui with the 3.51 it will NOT work as previously stated. ill gie you the benefit of the doubt and assume your on 3.40 oe. one other thing before i help - NEVER mod pspbtcnf.txt except for vsh.prx loading - it is the only file that has to be redirected so 2 copies can load. also your reference that you found is valid because dark_alex patches the paths in memory so the pspbtcnf file can remain untouched to preserve the encryption i believe. now then - lets begin:
you have tried an original encrypted paf.prx just to make sure your source files are not corrupt. if not do this now.
if this allows you to boot wee may proceed.
next try an original decrypted paf.prx overwriting the old one in nodule directory (not Module).
again see if it boots. if it does THEN and only then can you use the gui to hex edit the file.
if you get this far you can't really go wrong provided the gui actually edits the file correctly but if you follow these instructions you can be sure that the gui will be the problem if it fails when you do your first hex edit.

Always remember - Google is your friend :)

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22/07/2007 08:42 PM
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ibawanzingee
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Post: #84
RE: paf.prx
EDIT: Got it working! EFFING SCHWEET!

ACHTUNG: I know what the problem is: Everytime I tried to edit the paf in ENGLISH mode on the GUI, it would go corrupt and change to 0kb. I tried it in Japanese and it worked. So... I should've noticed this before; that it was 0kb. Thank you for your help, Anger!

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(This post was last modified: 22/07/2007 09:09 PM by ibawanzingee.)
22/07/2007 08:56 PM
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Anger
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Post: #85
RE: paf.prx
lol well i wasn't much help but ill take the thanks :P
also interesting to know that it has a bug also.

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22/07/2007 09:24 PM
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ibawanzingee
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Post: #86
RE: paf.prx
Yea. In fact, the GD bug is predominant. I screwed up and erased the one I got working and now I can't get another to work at all. I'm about to give up, but I know it's possible so...

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22/07/2007 09:38 PM
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cipher1010
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Post: #87
RE: paf.prx
Ibawanzingee could you do a little favor? please kindly upload the decrypted paf.prx from 3.40. please!!!!!!!!!!!
23/07/2007 02:16 AM
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cR@Zy!NgLi$h
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Post: #88
RE: paf.prx
cipher1010 Wrote:Ibawanzingee could you do a little favor? please kindly upload the decrypted paf.prx from 3.40. please!!!!!!!!!!!

Here you go:

Megaupload
Rabidshare

Have fun!!!

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23/07/2007 03:01 AM
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cipher1010
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Post: #89
RE: paf.prx
many thanks man!!!!!!!!!≠)
23/07/2007 08:29 AM
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eskimo
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Post: #90
RE: paf.prx
Maxime Wrote:http://maxime.pspgen.com/Fichiers/PAF.BAK ;)
Nothing customized, just decrypted.

I've got a problem with this paf .... it doesn't work for me
i flashed it(i didin't edit paf ... just download and flash!) and all i have is semi-brick Erk
i have 3.51M33 7th update
any ideas ??

sorry for my english
23/07/2007 01:00 PM
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