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DaedalusX64 (Revision 632) (HEN Supported)
Nintendo 64 Emulator
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OMightyBuggy
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DaedalusX64 (Revision 632) (HEN Supported)
Hi New rev! Yay
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Revision 632
[=>] Merged from Daedalus-Dev branch :
[+] Implemented blendmode maker (blendmodes can be made in real time now, and now is really easy for anyone to make blendmodes) - Corn
[!] Fixed Display Debugger not working in Paper Mario - Corn
[~] Debug build compiles again (got broken in 630) - Corn
[~] Corrected regression that caused DKR and other games to crash
[~] disable loop opt for Cybertiger (fixes crash when starting the game)
[~] Corrected regression that broke pokeballs in Pokemon Stadium 2
[=>] Merged from Daedalus-N64 branch :
[+] Delay initialize MediaEngine. So that wee can suspend if wee don't use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)

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11/01/2011 12:25 PM
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nickxab
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RE: DaedalusX64 (Revision 632) (HEN Supported)
Thanks for this ^^ +rep

I was born with a d*ck in my brain, yeah ,f*cked in the head

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11/01/2011 01:19 PM
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Malus
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RE: DaedalusX64 (Revision 632) (HEN Supported)
Thanks for the update.
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12/01/2011 07:14 AM
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