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[PSP] RCO Editor v1.15c
Tool for editing RCOs which appear on the PSP's flash0
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|-Anubis-|
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Post: #21
RE: RCO Icon Editor v1.0.1
REALLY!

Man I spent all that time...

I want my thirty minutes back!

(hopefully it'll work now)
12/02/2007 06:09 PM
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Zevlar
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Post: #22
RE: RCO Icon Editor v1.0.1
I can't seem to get transparency working. How do you do it?
12/02/2007 08:43 PM
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ZiNgA BuRgA
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Post: #23
RE: RCO Icon Editor v1.0.1
Zevlar Wrote:I can't seem to get transparency working. How do you do it?
The alpha channel is the transparency.  You can use Photoshop to edit/change transparency - just extract as a 32bit BMP and in Photoshop, edit the alpha channel.
12/02/2007 09:22 PM
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Guest
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Post: #24
RE: RCO Icon Editor v1.0.1
Meh... Not too bad. about to download it now.

Cheers Zinga.

Knicky91
13/02/2007 12:05 AM
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ZiNgA BuRgA
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Post: #25
RE: RCO Icon Editor v1.02
A small update to make it easier to get transparency right :)  Will now take the first pixel's colour and make that one transparent (only for 8bit BMPs)
13/02/2007 05:01 PM
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|-Anubis-|
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Post: #26
RE: RCO Icon Editor v1.02
Cool Nice update!

You mean first pixel or first palette color?
(This post was last modified: 13/02/2007 06:00 PM by |-Anubis-|.)
13/02/2007 05:59 PM
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ZiNgA BuRgA
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Post: #27
RE: RCO Icon Editor v1.02
|-Anubis-| Wrote:You mean first pixel or first palette color?
First pixel - it's actually easier to code it to be the first palette colour, but making the first pixel is probably more appropriate.
13/02/2007 06:19 PM
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ZiNgA BuRgA
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Post: #28
RE: RCO Icon Editor v1.03
Decided to make yet another small update...  v1.03 should now get the correct labels and will generate more "standard" RCOs...
Also there's a preview window - just click on the preview box to open it.
13/02/2007 08:28 PM
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|-Anubis-|
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Post: #29
RE: RCO Icon Editor v1.03
ok first pixel. Got it.

Now downloading version 1.03.

Thanks for the updates.
13/02/2007 08:59 PM
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ChazB
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Post: #30
RE: RCO Icon Editor v1.03
Excelent program! I love it!
14/02/2007 01:23 AM
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