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VSHmain Editor v2.0
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Vegetano1
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Post: #31
RE: VSHmain Editor v1.0
Hmm,..i have to spoil the mood!!,.. because redirecting icon's is good for multiple icon's not for trying to save ram, using icons in the xmb,.. redirecting still uses the same count of icon's,. i tried stuff like this alot,.. you can redirect all position's to 1 icon and still uses the same amount of ram when you load all icon's @ there own place,. ;)
would be good to save flash0 space but with slim flash0 and CXMB31 that's not a prob that much but still for fat psp,..

there are still alot of vshmain offsets wich can be added,.!?


blessedhands Wrote:
Vegetano1 Wrote:
blessedhands Wrote:@v1 thanks a lot mate ^_^

you wanne thank me,.!? please add multiple UMD icon suport and infobar color,.!? Itchingsmile

hehe,.. no no thank you!!

thanks for the vista fix. i have no idea how to fix that cause im using xp ^_^
i might add that on final release.
upcoming features:
icon drag drop [done]
yes you can just drag the icon to your desired position

create backup[done]
creates a backup each opened file with .yet extension

load default values[done]
if you want to start all over again. it will create/overwrite vshmain.prx in the app(.exe's) dir

more redirections[just found the offsets]
it could "somehow"(based on my observation) fix the icon problems(like disappearing icons).
but there are some limitations in redirecting icons
list of valid redirections:

[main icons ] can be redirected to
- main icons (tex_music, tex photo etc)
- sub icons except icons under settings & network

[Subicons except under settings and network] can be redirected to
-Subicons except under settings and network
- main icons

[sub icons under settings] can be redirected to
-sub icons under settings

[sub icons under network] can be redirected to
-sub icons under network

this means you can just use redirection if you use same exact image.


Make loads of $$!! it wurks!!
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(This post was last modified: 13/04/2008 12:39 AM by Vegetano1.)
13/04/2008 12:37 AM
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vinrose67
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Post: #32
RE: VSHmain Editor v1.0
I'll be waiting for infobar color support this is my forte when making theme. keep it up bro!

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14/04/2008 09:04 AM
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Hurtween
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Post: #33
RE: VSHmain Editor v1.0
love the program blessed hands.

1 suggestion.... being able to select certain icons to show up only on slims, for universal theme building...

thanks alot for the app...
14/04/2008 10:28 AM
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leo23
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Post: #34
RE: VSHmain Editor v1.0
U think U blow oh my gop!

The best from the west!Peace Hero
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14/04/2008 11:07 AM
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SchmilK
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Post: #35
RE: VSHmain Editor v1.0
goodbye umd update :)  

thanks dude!!

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
14/04/2008 03:23 PM
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J_G_
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Post: #36
RE: VSHmain Editor v1.0
yeah umd updates a mess on vertigo
17/04/2008 05:45 AM
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SchmilK
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Post: #37
RE: VSHmain Editor v1.0
umm...i have a problem wtih redirecting the UMD update...when i do so my xmb text starts to disapear :(

i noticed that that afer doing a compare, the  function in your program changes more than just the disc0:/PSP_GAME/... part....

so i reverted to original vshmain then my font problems were fixed...so i started re editing my vshmain and went to manually edit that line and afeter i rebooted and went to ttime zone, LOTS of text was gone :( GRRR....

so...now..i think it will be better if wee can move the umd update to the TV menu :D  but ill have to look into that abit...

anyone else experience that??

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
(This post was last modified: 17/04/2008 06:00 AM by SchmilK.)
17/04/2008 05:59 AM
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Vegetano1
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Post: #38
RE: VSHmain Editor v1.0
%^^ i have no text loss i redirected to dummy folder in flash0,..i think,..

whot Ac_K says in his XMB editor,..


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17/04/2008 06:59 AM
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blessedhands
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Post: #39
RE: VSHmain Editor v1.0
SchmilK Wrote:umm...i have a problem wtih redirecting the UMD update...when i do so my xmb text starts to disapear :(

i noticed that that afer doing a compare, the  function in your program changes more than just the disc0:/PSP_GAME/... part....

so i reverted to original vshmain then my font problems were fixed...so i started re editing my vshmain and went to manually edit that line and afeter i rebooted and went to ttime zone, LOTS of text was gone :( GRRR....

so...now..i think it will be better if wee can move the umd update to the TV menu :D  but ill have to look into that abit...

anyone else experience that??

hi mate. i don't know how did it happen. =(
i think that line(3ECF8) has a max. of 30(1E) char. the program will insert 30 null bytes then enter a string less than 30 char.
(just checked mine. its workin fine e.g time zone, xmb text etc with umd update disabled)

please pm me your vshmain.prx. promise i won't use it in theming. just want to check what's happening in your vshmain.prx. please thanks ^_^
17/04/2008 08:06 AM
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Vegetano1
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Post: #40
RE: VSHmain Editor v1.0
%^^ infobar color suport,.!? Flatterd ??


Make loads of $$!! it wurks!!
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17/04/2008 08:12 AM
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