04/04/2008, 05:27 AM
well, wee can do it by hex too, no more plugin!
for 3.90, paf , offset 0x1A39B0, default value is 0.0166666
please note, it will affect both opening & XMB wave speed.
here my demo for "speed" = 0.5
for 3.90, paf , offset 0x1A39B0, default value is 0.0166666
please note, it will affect both opening & XMB wave speed.
here my demo for "speed" = 0.5
Spoiler for wave speed 0.5:
Quote:Well, if anyone is interested in the waves patch to apply it to some vsh plugin, this is the code (for 3.90):
Code:
SceModule2* mod = sceKernelFindModuleByName("scePaf_Module"); if (mod) { // Change AnimateGmo(1.0f / 60.0f) -> AnimateGmo(12.0f / 60.0f) // change address of float loading by previous unused space _sw(_lw(mod->text_addr+0xFB87C)-4, mod->text_addr+0xFB87C); // Change the before unused variable to 12.0f/60.0f _sw(0x3E4CCCCC, mod->text_addr+0x1A38EC); sceKernelDcacheWritebackAll(); sceKernelIcacheClearAll(); }
Of course, the "speed" (frame advance) can be increased changing the 12/60 (0x3E4CCCCC in hexadecimal) by a greater number.