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DA's method to increase the wave speed
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matchung
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Toungue DA's method to increase the wave speed
well, wee can do it by hex too, no more plugin!

for 3.90, paf , offset 0x1A39B0, default value is 0.0166666

please note, it will affect both opening & XMB wave speed.

here my demo for "speed" = 0.5

Spoiler for wave speed 0.5:



Quote:Well, if anyone is interested in the waves patch to apply it to some vsh plugin, this is the code (for 3.90):

Code:
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SceModule2* mod = sceKernelFindModuleByName("scePaf_Module");
if (mod)
{
        // Change AnimateGmo(1.0f / 60.0f) -> AnimateGmo(12.0f / 60.0f)
               
        // change address of float loading by previous unused space
        _sw(_lw(mod->text_addr+0xFB87C)-4, mod->text_addr+0xFB87C);
        // Change the before unused variable to 12.0f/60.0f
        _sw(0x3E4CCCCC, mod->text_addr+0x1A38EC);

       sceKernelDcacheWritebackAll(); sceKernelIcacheClearAll();

}

Of course, the "speed" (frame advance) can be increased changing the 12/60 (0x3E4CCCCC in hexadecimal) by a greater number.

(This post was last modified: 04/04/2008 11:30 AM by matchung.)
04/04/2008 05:27 AM
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Ryu
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Post: #2
RE: DA's method to increase the wave speed
VSH plugin for it

http://forums.maxconsole.net/showthread....post906506
Red_Squirrel Wrote:Thanks to D.A. now i can release a new version of this patching prx.
Now date will not touched, it will remain correct! Only waves will be patched!

Download from HERE

PSP 1.5 got on USA first day is was 1.5 till  Xmas 2006 now 4.01 M33 » 5.00 M33-6(with the 1.50 addon)
It a good idea to have "Hide extensions  for known file types" in Folder Options(under Tool) unchecked (turn on extensions)
READ THE README.TXT
got a Refurbished 60gb PS3 FW:3.41 on 01/20/2008
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Get your Portable ID!
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(This post was last modified: 04/04/2008 07:16 AM by Ryu.)
04/04/2008 07:15 AM
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MAXAITA
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RE: DA's method to increase the wave speed
When the date is 2/04/2008 the waves not working.


Maybe the plugin verify this.
04/04/2008 07:52 AM
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hibbyware
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Post: #4
RE: DA's method to increase the wave speed
 Results from ℋiЬЬyℬot™ - "better than Google"
MAXAITA Wrote:When the date is 2/04/2008 the waves not working.


Maybe the plugin verify this.

Using the plugin and having the date set to March33 makes the wave stop moving,

There is no need to have the date set to March33,

[Image: small_hw_logo_001.png] ʕθ̿␣̅θ̿ʔ ℋiЬЬyℬot™
04/04/2008 08:03 AM
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Maxime
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Post: #5
RE: DA's method to increase the wave speed
Wave's moves get kinda weird when accelerated :S
04/04/2008 11:07 AM
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matchung
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Post: #6
RE: DA's method to increase the wave speed
yes. wee can hex it without plguin too ;)
04/04/2008 11:30 AM
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SchmilK
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Post: #7
RE: DA's method to increase the wave speed
Awesome find!
the paf edit is way better than using PSP on SPEED to modify the system_plugin_bg and opening -plugin files!

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
(This post was last modified: 04/04/2008 11:58 AM by SchmilK.)
04/04/2008 11:57 AM
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Jomann
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Post: #8
RE: DA's method to increase the wave speed
dark alex is a pocky head, he should just tell us all the offsets

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04/04/2008 12:51 PM
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|-Anubis-|
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Post: #9
RE: DA's method to increase the wave speed
But actual C code makes it applicable to practically ANY old/future firmware.

Its much faster than looking for offsets.

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04/04/2008 12:59 PM
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SchmilK
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Post: #10
RE: DA's method to increase the wave speed
|-Anubis-| Wrote:But actual C code makes it applicable to practically ANY old/future firmware.

Its much faster than looking for offsets.

meh...finding offsets is a piece of cake once they are found once!

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
04/04/2008 01:20 PM
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