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editing 3.51 pspcnf.bin (or what ever its called)
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PLZDELETE
Consume In Small Portions
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editing 3.51 pspcnf.bin (or what ever its called)
ive been thinking, can't wee just edit that to load VSH.prx, i had a look inside and insted of being set out like:
soandso.prx
soandso.prx
soandso.prx
its now set out like:
soandso.prx soandso.prx soandso.prx
normally wee could just add an extra line in but now it has to be done differently. i was following the files order by doing something like this:
/KD/vshctrl.prx /vsh/module/vsh.prx
do you think this would work???
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| 15/07/2007 08:42 AM |
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diego
poof
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RE: editing 3.51 pspcnf.bin (or what ever its called)
^really i edited my home screen in 3.03 oe-c and placed it in both kd and kn but i noticed that the impose.prx(i think that's what its called) for kd is for the games and homebrew you open from the ms and the kn is for the UMD home screen.
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| 15/07/2007 09:06 PM |
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Peacefully Disturbed
Completely Useless
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RE: editing 3.51 pspcnf.bin (or what ever its called)
diego_429 Wrote:^really i edited my home screen in 3.03 oe-c and placed it in both kd and kn but i noticed that the impose.prx(i think that's what its called) for kd is for the games and homebrew you open from the ms and the kn is for the UMD home screen.
KD and module are the 1.5 bootstrap and recovery stuff, a problem with those files will give you a full brick. KN and nodule are the newer firmwares (3.40 etc.), so screwing that up can be recovered.
I'm not disappointed in you, I'm disappointed in myself, for believing in you.
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| 16/07/2007 02:52 AM |
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