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[56k+] PlayStation 4 Hardware Design
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Kuu
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RE: [56k+] PlayStation 4 Hardware Design
(12/06/2013 02:08 AM)Davis Wrote:  Wait is that real? I can't tell if he was trying to be funny or not... lol

He's dead serious. And after a tech demo shown, I see why.
In a NASA star map demo they showed an asteroid belt between Mars and Jupiter where objects closest to the camera were rendered by the One and cloud was responsible for the rest. 40,000 objects were rendered on-console versus 300,000 rendered in-cloud.
Plus, cloud computing was "responsible for roughly 500,000 trajectory updates per second". [Source]

Microsoft may have made enemies out of people without internet, but those with it are going to eventually praise them when games utilizing this tech properly surface.

[Image: B5b0K][Image: FSN6.png]
(This post was last modified: 12/06/2013 05:04 AM by Kuu.)
12/06/2013 05:03 AM
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RE: [56k+] PlayStation 4 Hardware Design - Kuu - 12/06/2013 05:03 AM

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