Air Shower Removes Germs, Dignity
06/04/2007 11:39 PM Posted by: dasme in Tech News
Quote[Image: Manner_Jet.jpg]In the land of the rising sun, germs are a concern. That's why this $15,900 "air shower" actually exists there, forcing despondent salarymen to subject themselves to a crazy wind tunnel that sucks the pollen and germs out of hiding in their various creases and crevasses before they enter an office building.

It seems kind of effective, but I prefer the American method of just wiping your snot on your sleeve. Different strokes, I guess.


- Source: [Gizmodo]
  Replies (3)
 Not DRM again...
06/04/2007 07:27 AM Posted by: ZiNgA BuRgA in Tech News
Quote:AACS patch for WinDVD, HD DVD and BD players: update or never watch movies again

In case DRM hasn't caused you -- the honest consumer -- enough pain already. Check it, you've got some required software updating to do now that Corel has introduced a patch to their cracked InterVideo WinDVD software. Best do it pronto too. According to Corel, "failure to apply the update will result in AACS-protected HD DVD and BD playback being disabled." That means no more hi-def movies for you, Mr. assumed criminal. Thing is, this is no ordinary patch since WinDVD exposed the hardware specific device key to video pirates. So not only are you required to update their janky WinDVD software, you also have to track down and install the paticular AACS patch for the HD DVD or BD player you own. Of course this only patches one flaw in the massively compromised DRM boondoggle. And just think, you can repeat the whole process again after hackers circumvent this latest attempt at "content protection." Isn't DRM nice?
- Source: [Engaget]

Oh noes... [sarcasm]
  Replies (1)
 CisoPlus 1.0.5 Released
05/04/2007 03:11 PM Posted by: YoYoBallz in PSP News
[quote=PSP-HACKS]kapoue3 has returned with a new version of the enhanced CSO converter tool, CisoPlus! Version 1.0.5 enables threaded estimation (with the -est_mt flag), as well features support for a similar DAX technique of placing audio and/or video files in non-compressed areas to help reduce lag during game play (see the [media] argument).

The [media] argument can be set to:

1 — for audio files in NC area
2 — for video files in NC area
3 — for audio & video in NC area
0 — to ignore (as the “basic
  Replies (4)
Exclamation[RELEASE]: Ultimate Naruto 1.0/2.0 XMB Theme! FULLY Customized!
05/04/2007 02:50 PM Posted by: mime in PSP Theme Releases
Naruto Ultimate Theme 1.0 / 2.0

by "Mime"




Finally I'm done with my theme, also it won't be the last; expect a "Saint Seiya" Theme in the next weeks, Any person interested?


This is the "Ultimate Naruto Theme 1.0 / 2.0"  Why two versions? because Im including TWO sets of icons ^^.  What's the difference?
Naruto Ultimate Theme 1.0 = Main icons / sub-icons  are Headbands.
Naruto Ultimate Theme 2.0 = Main Icons/ Setting Icons = Headbands, Game / network Icons = Naruto Related Icons. you get the idea; for more details check my images.



Both themes include the following:

-----------------------------------------------------------------------
32 bits high-res XMB icons (all icons)
32 bits high-res "Konoha Leaf" Battery Icon
32 bits High-res Volume bar
32 bits high-res "Sharingan" Busy/Loading Circle
32 bits high-res Broken Data/ Loading Icon.
32 Bits high-res Savedata - Loading/broken data icons.
High Resolution background
Coldboot Text (seen on top picture)
Coldboot Wave
Coldboot Sound
Official Naruto Font (Works perfectly on Internet Browser)
Fully customized "XMB" sounds (Naruto Related) all 8 sounds.

--------------------------------------------------------------------------

Naruto Ultimate Theme 1.0:


[Image: UltimateNaruto1.png]


[Image: UltimateNaruto21.png]




Naruto Ultimate Theme 2.0


[Image: UltimateNaruto2.jpg]




Credits:

Everything by "Mime"
Coldboot (first image) by "Brittany" My fiance.



NOTE: I've seen people recoloring icons and then re-releasing them, I forbid that on my headbands.


Ive created a SET of 3 gameboots, but seems this is againts the forum's Policy, I won't release them here, if you want them please visit the "Digita Arts" section at "www.psp-mod.com"  The release will be tittled the same by "mime" me...

I hope you enjoy them!  I worked hard ^^
  Replies (27)
 A Real Bluetooth Controlled Car
05/04/2007 01:41 AM Posted by: dasme in Tech News

QuoteThere's a slight chance this is an April Fools gag, but apparently some guys rigged up a Nokia Series 60 phone to control an old car via Bluetooth. Not as cool as when Michael Knight (wee've got him on the brain apparently) or James Bond did it, but hell, they're controlling a car from a phone. It doesn't get any more bad donkey than that.

The app is simple and just allows steering, brake, and gas. That's pretty much all you need, really, save for an emergency stop once the car gets out of Bluetooth range. You wouldn't want it to keep on going. Someone could lose a torso (those are important).


- Source: [Gizmodo]
  Replies (1)
 KeyCleaner
04/04/2007 09:34 PM Posted by: ZiNgA BuRgA in PSP News
Chilly Willy Wrote:KeyCleaner v1.0

Check the status of your IdStorage keys.
Dump your keys.
Apply fixes for issues related to the old downgraders (TA-082/86 only).
- Source: [Maxconsole forums]

Download


For anyone who has a TA-082/086 and needs it :)
  Replies (1)
 StrmnNrmn's Plans for R11
04/04/2007 07:45 PM Posted by: YoYoBallz in PSP News
StrmnNrmn Wrote:I had planned on posting this update on Monday, but I've spent the last couple of nights catching up on a few games that I've not had chance to play since they were released (Crackdown on the 360 and Afterburner : Black Falcon on the PSP for the curious :)

For R11 I'm hoping to fix the Expansion Pak support for once and for all. Memory is currently very tight, so I need to look at shaving off a few hundered KB here and there. Almost all the memory Daedalus uses is allocated up front - there are very few dynamic allocations at runtime, with the biggest culprit being the texture cache. So for R11 I want to introduce a pooled allocator for the texture cache, which will mean that when it runs out of memory, you just get white textures appearing rather than a hard crash.

The other feature I want to improve in R11 is the way that global settings and per-rom settings are handled. At the moment Daedalus discards any changes to settings that you make when you restart your PSP, and it can be incredibly tedious setting things up every time you run a game. This is quite a small feature to add, but I think it will make the emulator much nicer to use.

Behind the scenes, I want to spend a short while working on some scripts to handle packaging new releases for distribution. Current I do all of this by hand, and it's one of the things I least enjoy about the project. Hopefully, the more automated I can make this, the more frequently I'm likely to release builds :)

I'd like to get all these changes done and release R11 within a couple of weeks. I have a couple of busy weekends coming up, so I'm not going to specify an exact date. You can expect it before May though (I'll try not to be a couple of days late this time :)

R11 is essentially going to be a compatibility release - hopefully the Expansion Pak support will lead to a few more roms running (Majora's Mask being one I've already verified). Looking further ahead, R12 will be back to concentrating on speed (as it happened, R10 achieved a 10-15% speedup without having implemented the majority of the optimisations I had planned :)

So lets put it this way, StrmnNrmn plans on working on R11 this next few weeks wanting to fix the Expansion Pak once and for all making more roms compatible, and he will also be working on per-rom settings, so when you change a setting it will stay changed.

Then after R11 he will be back to working on speed improvements for R12 (And that's what wee like to hear) ;)

Via- - http://strmnnrmn.blogspot.com/2007/04/r11-plans.html
  Replies (8)
 New Recovery
04/04/2007 03:50 PM Posted by: ZiNgA BuRgA in PSP News
Nothing really great IMO, but if you're interested:
kgsws Wrote:Contains:

- Language files: English, Slovak and build-in Czech
- recovery.prx

Other Info:

- It can display 15 PRX modules (5 XMB, 5 GAME, 5 POPS)
- XMB background - can be turned on/off
- Theme settings
- Multilanguage

Read EN-info.txt
- Source: [QJ]
[Image: recoveryen.png][Image: recoverysk2.PNG]

Download (PRX?)
Download EBOOT form
  Replies (10)

 
Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  


Latest Threads
OG XBOX
Last Post: amoonrabbit
15/04/2024 08:55 AM
» Replies: 1
» Views: 554
Still at EP standing cont...
Last Post: trademark91
01/04/2024 05:30 PM
» Replies: 388
» Views: 289490
Playstation Portable Onli...
Last Post: Grey Ghost
06/01/2024 11:13 PM
» Replies: 4
» Views: 1300
Watcha Listening to Right...
Last Post: amoonrabbit
05/10/2023 07:36 PM
» Replies: 2790
» Views: 1568700
Anyone get a Steam Deck?
Last Post: amoonrabbit
05/10/2023 07:30 PM
» Replies: 5
» Views: 2465
UMD Video
Last Post: AiodensPSPgo
09/09/2023 08:00 AM
» Replies: 1
» Views: 3267
Who wants my old game mak...
Last Post: Sparker
04/04/2023 01:39 AM
» Replies: 3
» Views: 3637
Darth Vader PSP Persuader...
Last Post: BigDaddyWeaves
29/07/2022 05:02 AM
» Replies: 4
» Views: 18525
[New] SAO Theme 6.xx (Upd...
Last Post: victory10
10/03/2022 11:11 PM
» Replies: 7
» Views: 50168
TTFtoPGf crashing | Custo...
Last Post: Tazwegian
30/01/2022 08:30 PM
» Replies: 3
» Views: 4554

Online Users
There are currently 111 online users.
» 1 Member(s) | 110 Guest(s)
DanielPhern



 Quick Theme: