Last year i introduced custom demos, my first pack came out on the PSU Forums, the second was released on PSU,The Dutch Yourpsp Forums and PSPDemocenter, and now, with the 3d one, it was time to introduce it on QJ
For the first time on QJ i will host My Ultimate PSP Demo Pack!, version 3 is the latest, if you never heard of the pack before, here a little description: The Ultimate demo pack contains the latest demos for your psp, they are not only hex edited for 2.8 and higher but they are edited in many other ways too, when you are selecting (on the xmb) a couple original demos from sony, mostly you only see a boring icon with the demo name next to it, what i do, make a nice background, add music, and if i can find one, i put the moving icon in it too, that looks much better!!
Flaming and penguins appear to be the order of this application wee picked up earlier, appropriately named Who is on Fire? v0.2. This Lua-coded homebrew game is a three-man effort by coders Guyver2, Yan2Yan, and Genevese over at the Xtreamlua site.
The object of the game is for players to rescue penguins trapped in a burning building. Players will also need to douse the fires with water to let the penguins pop out of the windows - the player then places a ladder on the window to bring them down. The game currently carries one level with 20 birds to rescue, with graphics being done by Genevois. The background music may also be changed in later updates - keep alert in case a new version is released. As for game controls:
L/R buttons: Shoot water
Analog joystick: Aim water
Triangle: Move ladder up
X: Move ladder down
Square: Move ladder left
Circle: Move ladder right
Start: Pause menu
In the Pause menu:
X: Resume game
Triangle: Return to Start menu
There are two files available for download: One is for PSPs running on fw 1.5, the other for PSPs running on SE and OE firmwares. To install Who is on Fire? v0.2, download the appropriate bundle according to your PSP's firmware version. Unzip the bundle, and load the two files found in the GAME folder into your PSP's corresponding GAME folder. Enjoy the game.
Probably won't interest many people, but meh, if you wanted to know the status of the "dead" JISO format, here's probably the final update:
Uncle Jam Wrote:Hi guys
This is my latest and probably last release of my JSO & DAX plugin for Devhook. I don't know if it's of any help for anybody, if anybody but me still uses Devhook. Anyway, for those who do, you might want an alternative to CSO file format, for better compression and/or better speed. This is what my plugin offers. No plan for 3.XX OE FW plugin but, hey guys, the source code is included so help yourself :p .
This is an extract of the README.txt file you will find in the archive.
The plugin works for Devhook 0.46 and 0.52 on a PSP firmware version 1.5.
No support for modded versions of Devhook.
No support for OE firmware versions (as I have no way to test).
Devhook 0.46 and/or 0.52 are assumed already installed.
In this archive, you will find the following folder structure
umdciso.prx (Full version with ISO/CSO/DAX/JSO file support, memory footprint about 46 kbytes)
umdciso.prx (DAX version with ISO/CSO/DAX file support, JSO file support removed, memory footprint about 36 kbytes)
umdciso.prx (JSO version with ISO/CSO/JSO file support, DAX file support removed, memory footprint about 15 kbytes)
jiso.exe Compression/Decompression utility executable for Windows.
Devhook 0.46 :
Drop the binary file umdciso.prx in [MS-ROOT]/dh/kd and replace the existing one.
Devhook 0.52 :
Drop the binary file umdciso.prx in [MS-ROOT]/dh/05/kd and replace the existing one.
-a algorithm : Compression algorithm (lzo, zlib), default is zlib
-b size : Block size (2048, 4096, 8192, 16384, 32768), default is 8192
-c|d : Compress | Decompress
-h : This help page
-l level : Compress level (1=fast/large - 9=small/slow), default is 9
-s : Simulation mode enabled
-t threshold : Compress threshold (0.0 - 1.0), default is 1.0
-v : Show version
-B : Block header mode enabled
-C : Compression threshold NC area
-N : NC area minimum size, default is 2048 kbytes
-S : Sound files NC area
-V : Video files NC area
JSO & DAX plugin for Devhook is a plugin for Devhook version 0.46 and 0.52 to support DAX and JSO file formats in addition to ISO and CSO file formats.
DAX is a former file format introduced by Dark_Alex in DaxZiso loader.
JSO is a new file format introduced by myself with the following features :
- support of both lzo and zlib compression, lzo is a bit faster than zlib for decomppression but files are about 10% bigger
- support of frame size of 2048 bytes (like CISO), to 32768 bytes for better compression
- support of DAX-like NC areas
- memory footprint is around 15 kbyte
Source code included based on Devhook 0.46 by Booster.
Contains the source code for jiso compressor utility.
Contains the source code for the jiso & dax plugin. Edit makefile to enable/disable JSO/DAX/CSO support. All formats enabled by default.
Dark_AleX (translated) Wrote:Good I happen to me this way, because they have commented to me that is saying that the 3,30 OE will have a great newness, and now I to me find out xD.
The 3,30 OE in principle will not have any newness except for the fact of being 3.30. It will even take a time by problems mine of hardware.
Right now the priority for the future is to change of radical form OE Core, to eliminate the instability of its programming (that specially note from 3,10) and to gain something but of ram.
But this probably will take enough versions in being finished by the complex of the process.
some kid from absolutegadget.com Wrote:While wee are waiting for the PSP2 to come out, Sony, in a bid to compete with Nintendo's wildly successful DS and Gameboy handheld games consoles, is to cut the price of the PSP by $30 to $170.
It's the first time that the company has lowered the price of the console since its debut in March 2005. According to reports in USA Today, game developers and financial analysts have been urging Sony to cut prices for some time.
The price cut happens two months after Sony posted pretty bad losses of $443m, because of the costs of launching the PS3.
But the PSP will still cost more than the DS, which is available in some US stores for around £130. And the DS continues to outsell every other handheld in the country in February.
The company has also cut the price of the PSP Entertainment pack by 20 per cent to $200. It would be nice to see some cuts in the PSP in Europe but there is no word from Sony on this, sadly!
that sounds nice for sure psp sales should rise a bit :)
you can read the source page here
Rumor: Confirmed via -www.xbox.com Xbox says that you can find this in store around summer time.
Now you know how rumors are, you never know whether it's true but the only reason I'm posting this is because Microsoft had this pulled from gamespot. now if the rumor was false then why would MS pull the pics??
Well if you ask me it sounds a bit fishy, especially that MS has Window live Messenger coming out soon it could make sense.
Well anyway here's the picture
Looks cool huh? Well all wee have to do now is hope that it's real.
That right, A person by the name of john (?) has made a wireless guitar hero controller for the ps3. Now he has not posted the instructions for this sweet mod yet but as soon as he does Ill be sure to post it..
Here's what HackADay had to say about it
HackaDay Wrote:[John] sent in his PS3 wireless guitar hero project. The concept seems popular today. Hopefully he'll write up some instructions - but it looks pretty straight forward - he embedded a normal PS3 controller inside the body of the guitar hero controller. For now you can gaze upon the high res version. Update: He passed along a couple more shots of the project. Update2: Here's the instructables on building your own.