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cyclic redundancy / Out of space error
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matchung
Turok Makto

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Post: #11
RE: cyclic redundancy / Out of space error
don't try to error check the lflash by windows. it will brick your psp!
14/04/2008 12:45 AM
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SchmilK
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Post: #12
RE: cyclic redundancy / Out of space error
NIGathan Wrote:
SchmilK Wrote:if you ever edit files on your flash0 with rcoedit you will get .bak files left over taking up space!

It's never a good idea to edit a file while its on your PSP, you should always copy the file to your PC then edit it and transfer to your PSP.

baah...ive been editing files directly from flash0 since 3.03oe...It takes too long to copy, edit, copy...but i am also confident enough with what i know and what google will tell me to do if i break something.

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
14/04/2008 05:28 AM
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u_c_taker
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Post: #13
RE: cyclic redundancy / Out of space error
i got this error before and i jus reflashed

14/04/2008 11:37 AM
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ZiNgA BuRgA
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Post: #14
RE: cyclic redundancy / Out of space error
SchmilK Wrote:
NIGathan Wrote:
SchmilK Wrote:if you ever edit files on your flash0 with rcoedit you will get .bak files left over taking up space!

It's never a good idea to edit a file while its on your PSP, you should always copy the file to your PC then edit it and transfer to your PSP.

baah...ive been editing files directly from flash0 since 3.03oe...It takes too long to copy, edit, copy...but i am also confident enough with what i know and what google will tell me to do if i break something.
RCO Editor isn't particularly efficient with writing RCOs unfortunately (mainly due to the way I played with the format).  At times, it will rewrite the RCO a number of times when you edit something.
But yeah, that's me.

I think I added the option to disable .bak file creation at some point in time...
14/04/2008 04:17 PM
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