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[RELEASE] Music.prx for 6.60
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ErikPshat
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[RELEASE] Music.prx for 6.60
[Image: 8d125ac2d91466b4cf50ee5cadb8ef29.png]

Type PSP: Fat and Slim
Tested on: 6.60 CFW
Playable formats: mp3, at3, aa3, oma, omg
BitHacker: ErikPshat ;)

This is new real port plugin music.prx for 6.60 CFW.

Changelog:

[Image: e95172f70d5c762792e93643c73339d9.png]


Tested on PSP-3000 6.60 LME-1.8:

Disconnect all other conflicting plug-ins
  1. Worked! DEBUG = 1/0
  2. Worked! DIR = ms0:/MUSIC/
  3. Worked! subDIR = ms0:/MUSIC/xxx/
  4. Worked! Default startup settings in "music_conf.txt"
  5. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 9i5p5e_th.jpg] = VOLUP =
  6. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 2lm0xnb_th.jpg] = VOLDOWN =
  7. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 2vdqgx4_th.jpg] = START_STOP =
  8. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 2e3zxw0_th.jpg] = PREVIOUS =
  9. Worked! [Image: 2m7ho4w_th.jpg] + [Image: dyra10_th.jpg] = NEXT =
  10. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 160vnrq_th.jpg] = MODE_TOGGLE =   #SEQ/RAND
  11. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 2u40tgl_th.jpg] = CPU_NEXT =
  12. Worked! [Image: 2m7ho4w_th.jpg] + [Image: bf1a2x_th.jpg] = CPU_PREV =
  13. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 30cae4m_th.jpg] = RELOAD =
  14. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 2e14z0l_th.jpg] = DISPLAY =
  15. Worked! [Image: 2m7ho4w_th.jpg] + [Image: 1zqxyt0_th.jpg] = IN_GAME_MUTE =
  16. Worked! [Image: 2m7ho4w_th.jpg] + [Image: otn405_th.jpg] = LOOP =

Download:
.zip  Music.prx 0.56 & src [660cfw].zip (Size: 117.24 KB / Downloads: 2795) | www.mediafire.com
(This post was last modified: 04/04/2014 12:57 PM by ErikPshat.)
01/04/2014 10:02 PM
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YoYoBallz
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Post: #2
RE: [RELEASE] Music.prx for 6.60
Awesome, one of the m,ost useful plugins for the PSP.

Thanks for sharing

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01/04/2014 10:15 PM
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FonFon
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RE: [RELEASE] Music.prx for 6.60
Nice thanks for the plugin o/

EDIT: Works on 6.60 PRO-C but can't detect my mp3's if you change the directory from ms0:/PSP/MUSIC/ to ms0:/MUSIC/  or any directory.

And i can't get it to work on 6.60 LME 1.8
(This post was last modified: 02/04/2014 09:18 AM by FonFon.)
02/04/2014 01:58 AM
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ErikPshat
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RE: [RELEASE] Music.prx for 6.60
(02/04/2014 01:58 AM)FonFon Wrote:  EDIT: Works on 6.60 PRO-C but can't detect my mp3's if you change the directory from ms0:/PSP/MUSIC/ to ms0:/MUSIC/  or any directory.

The following table describes the changes in the original firmware NID's sysmem.prx - this function: strcspn, strspn, strtok - which provide job config.c (music_conf.txt). In firmware 6.xx these three functions Missing. So I do not know how to turn them on or to pick up a replacement.
I only found their mention in the firmware PRO: https://code.google.com/p/procfw/source/..._missing.h
Therefore, not all functions work from config.

As a result of porting I noticed that started to work the following functions:
  • DEBUG = 1 #displays more information
  • MODE_TOGGLE = SELECT|RTRIGGER #SEQ/RAND
  • DISPLAY = SELECT|SQUARE #displays more information
  • IN_GAME_MUTE = SELECT|HOME #press this combo once to disable game sounds, and again to enable them
Tested on 6.60 PRO-C1fix3
(This post was last modified: 02/04/2014 10:19 AM by ErikPshat.)
02/04/2014 10:17 AM
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ErikPshat
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RE: [RELEASE] Music.prx for 6.60
(02/04/2014 01:58 AM)FonFon Wrote:  And i can't get it to work on 6.60 LME 1.8

Tested on PSP-3000 6.60 LME-1.8:
Disconnect all other conflicting plug-ins
  1. Worked! DEBUG = 1/0
  2. Worked! DIR = ms0:/MUSIC/
  3. Worked! subDIR = ms0:/MUSIC/xxx/
  4. Worked! VOLUP = SELECT|UP
  5. Worked! VOLDOWN = SELECT|DOWN
  6. Worked! START_STOP = SELECT|LTRIGGER
  7. Worked! PREVIOUS = SELECT|LEFT
  8. Worked! NEXT = SELECT|RIGHT
  9. Worked! MODE_TOGGLE = SELECT|RTRIGGER #SEQ/RAND
  10. Worked! CPU_NEXT = SELECT|TRIANGLE
  11. Worked! CPU_PREV = SELECT|CROSS
  12. Worked! RELOAD = SELECT|CIRCLE
  13. Worked! DISPLAY = SELECT|SQUARE
  14. Worked! IN_GAME_MUTE = SELECT|HOME
  15. Worked! LOOP = SELECT|START
  16. Worked! Default startup settings in "music_conf.txt"
03/04/2014 03:58 PM
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FonFon
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RE: [RELEASE] Music.prx for 6.60
Weird...

Already tried that still didn't work.

I have both 6.60 PRO-C2 (version by Rahim-US) & 6.60 LME 1.8 installed

Uninstalled Both CFW then Restore Default Settings
move other contents from Seplugins so i only kept Music.prx, music_conf.txt, VSH.TXT, GAME.TXT, GAME150.TXT & POPS.TXT then install 6.60 LME 1.8 back still didn't work.

good thing i dual boot PRO & LME Hahaha
(This post was last modified: 04/04/2014 05:05 AM by FonFon.)
03/04/2014 10:08 PM
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ErikPshat
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RE: [RELEASE] Music.prx for 6.60
(03/04/2014 10:08 PM)FonFon Wrote:  move other contents from Seplugins so i only kept Music.prx, VSH.TXT, GAME.TXT, GAME150.TXT & POPS.TXT then install 6.60 LME 1.8 back still didn't work.

And there is also music_conf.txt? It removed the # sign in front of DIR = ms0:/MUSIC/ ? Hmmm
(This post was last modified: 04/04/2014 03:33 AM by ErikPshat.)
04/04/2014 03:30 AM
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FonFon
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RE: [RELEASE] Music.prx for 6.60
(04/04/2014 03:30 AM)ErikPshat Wrote:  And there is also music_conf.txt? It removed the # sign in front of DIR = ms0:/MUSIC/ ? Hmmm

That one too forgot to mention that.

EDIT: That give me the idea and it worked i moved the music_conf.txt outside of the Seplugins folder exit back to XMB to Reset VSH then hit the play button.

viola it works Hahaha

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(This post was last modified: 04/04/2014 05:04 AM by FonFon.)
04/04/2014 04:06 AM
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Barcelona
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Post: #9
RE: [RELEASE] Music.prx for 6.60
Boobies!

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04/04/2014 05:12 AM
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ErikPshat
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Post: #10
RE: [RELEASE] Music.prx for 6.60
(04/04/2014 04:06 AM)FonFon Wrote:  EDIT: That give me the idea and it worked i moved the music_conf.txt outside of the Seplugins folder exit back to XMB to Reset VSH then hit the play button.

viola it works Hahaha

Hmm, after all transactions with plugins always have to do a reboot оr Reset VSH.
If you you delete file music_conf.txt in folder seplugins, the default will work already other buttons:

DefaultControl

Code:
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NOTE|UP          //VOLUP
NOTE|DOWN        //VOLDOWN
NOTE|LTRIGGER    //START_STOP
NOTE|LEFT        //PREVIOUS
NOTE|RIGHT       //NEXT
NOTE|RTRIGGER    //MODE_TOGGLE
NOTE|TRIANGLE    //CPU_NEXT
NOTE|CROSS       //CPU_PREV
NOTE|CIRCLE      //RELOAD
NOTE|SQUARE      //DISPLAY
NOTE|SELECT      //In Game Mute
NOTE|START       //LOOP

That is, instead button SELECT will work button NOTE

04/04/2014 05:36 AM
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