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[PSP] Rcomage v1.1.1 - new RCO manipulation tool
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mugi
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool
you can add images to them yeah.
im just not sure about the effects that has overall, there might be stability and space issues with that like there was on psp.

the first version of my clock uses a set of it's own images that were added to the rco, however that was one of the reasons it kept freesing on slims and that it didn't work in ingame XMB where the used resources seem to be very limited.
either way, i'ts possible but not enough is known about how it affects things yet.

im not progressing very fast seeing that im basically the only one studying this :/

also, there are no theme files stored in flash0. just 01.p3t which is that ugly airpaint theme every ps3 has -.-
you can store themes in flash though :P
(This post was last modified: 05/03/2011 06:26 AM by mugi.)
05/03/2011 06:26 AM
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RE: [PSP] Rcomage v1.1.1 - new RCO manipulation tool - mugi - 05/03/2011 06:26 AM

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