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[PSP] Rcomage v1.1.1 - new RCO manipulation tool
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WoobiE
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RE: [PSP] Rcomage v1.0.2 - new RCO manipulation tool
Actually, it's just me. I'm gunning it and running out of resources. My bad.

EDIT: Ok found the problem. Part of the problem is me, I'm using too much resources. I found that RCOmage does not like converting 32bit bmp files. It does not seem to handle alpha channels properly. I make a 32bit bmp image. I use it in RCOeditor and I seem to get the image to work with alpha channels. When I try to compile with RCOmage I just get white squares.
(This post was last modified: 08/12/2009 03:35 AM by WoobiE.)
07/12/2009 06:06 PM
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RE: [PSP] Rcomage v1.0.2 - new RCO manipulation tool - WoobiE - 07/12/2009 06:06 PM

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