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[PSP] Rcomage v1.1.1 - new RCO manipulation tool
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Vegetano1
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Post: #121
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
clispe Wrote:
WoobiE Wrote:
clispe Wrote:lol it dosen't matter i can't compile anything anyways :p

What do you mean you can't compile anything? What's the problem?

always get a runtime error 70, i  know it's not my script coding error cause i even tried compiling v1's script (untouched) and i still got the same error

maybe helps if you put rcomage on the desktop>? in a folder,.

trying to avoid win account control,.>??


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02/12/2009 07:24 PM
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ZiNgA BuRgA
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Post: #122
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
clipse, are you able to give an exact screenshot of the error as well as the XML, including attached resources?
Thanks.
03/12/2009 03:34 AM
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WoobiE
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Post: #123
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
ZiNgA BuRgA Wrote:Haven't actually bothered checking, but I'm guessing this controls the wallpaper:

XML Code
			<Page name="page_wallpaper_theme" unknownInt0="0x111" onInit="event:native:/page_wallpaper_theme_onInit" onCancel="nothing" unknownEvent5="nothing" unknownEvent7="nothing">
				<Plane name="wallpaper_theme_plane" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="1" width="0" height="0" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" image="nothing" unknownInt18="0xffff"></Plane>
				<Plane name="wallpaper_theme_cover" posX="0" posY="0" objectScale="0" redScale="0.6" greenScale="0.62" blueScale="0.7" alphaScale="0.85" width="480" height="272" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" image="nothing" unknownInt18="0x0"></Plane>
			</Page>

I'm guessing the wallpaper is put in "wallpaper_theme_plane".  "wallpaper_theme_cover" is probably used for overlaying stuff on the wallpaper, maybe those grey tinted screens?


Can you tell me which RCO file you got this XML from. I want to experiment a little on a theme I'm making.
05/12/2009 03:32 PM
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ZiNgA BuRgA
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Post: #124
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
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05/12/2009 05:51 PM
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WoobiE
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Post: #125
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
Thanks mate.
05/12/2009 08:23 PM
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Post: #126
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
ZiNgA BuRgA Wrote:Sounds like Rcomage crashed.  Would you be able to supply the XML along with any attached resources so that I can try to reproduce the issue?
Thanks :)

Here they are :)

The XML is not edited in any way.


Attached File(s)
.rar  rcomage.rar (Size: 1.67 KB / Downloads: 361)

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06/12/2009 02:22 PM
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ZiNgA BuRgA
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Post: #127
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
If it's unedited, then I don't know.

Do you actually have the MSVC 2008 runtimes installed?


If that's the issue, won't matter much for that long...  Got v1.0.2 nearly ready, which is built with MinGW, so won't require the runtime.
(This post was last modified: 07/12/2009 01:56 AM by ZiNgA BuRgA.)
07/12/2009 01:46 AM
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Mr. Shizzy
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Post: #128
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
ZiNgA BuRgA Wrote:Got v1.0.2 nearly ready, which is built with MinGW, so won't require the runtime.

Great news   Madwin

Can you share any details on new features with us?

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07/12/2009 01:59 AM
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ZiNgA BuRgA
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Post: #129
RE: [PSP] Rcomage v1.0.1 - new RCO manipulation tool
Nothing interesting, mostly bug fixes.

Only two major features I want to add eventually:
- internal GIM/GMO handling
- RLZ decompression/compression

Other stuff would be code cleanup, better error handling and documentation.
So yeah, nothing much else interesting left in this project To be honest.
(This post was last modified: 07/12/2009 02:21 AM by ZiNgA BuRgA.)
07/12/2009 02:20 AM
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Post: #130
RE: [PSP] Rcomage v1.0.2 - new RCO manipulation tool
Updated to v1.0.2, changelog:
  • statically link all libraries; also now built with MinGW so MSVC runtime no longer required
  • include required DLLs with GimConv
  • fixed bug in GUI where it didn't chdir across drives
  • partially removed annoying auto-fill for dumping RCOs for GUI
  • fixed crash where bad label reference was supplied
  • add like two additional warnings
  • add ability to select zlib compression options from CLI
  • partial support for reading big-endian (PS3?) RCOs; it's "partial" as there are still issues - mainly object handling is mostly stuffed up
  • fix regression in earlier update which broke VSMX dumping
  • minor changes to XML format
  • apply hack which hopefully fixes up GimConv converting from some GIMs
  • and if the above still causes GimConv to freeze, added a timeout to try to not cause Rcomage to lock up as well
  • added "vagenc" and "vagdec" functions if you happen to want to convert a .vag file
  • added "extract" function (not 100% complete)

Hopefully this fixes pretty much most of the issues people are having.
07/12/2009 03:17 AM
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