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Discovery in opening_plugin.rcoPSP text delay
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buckeyes937
Gameboot King
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Discovery in opening_plugin.rco
Not sure if I posted this in the right spot.But here's what I have.
I make long gameboots and have released many of them here. I normally remove the PSP text at appears on the the gameboot.
I was fooling around trying to figure out how to keep the PSP text but have it appear at the end of the gameboot. And I figured it out. I don't think this has been discovered by anyone. At least I haven't seen it anywhere.
Here's how.
The 3rd delay you change to make the gameboot play longer. You change it to 0
Then the 1st delay that is normally 300. You change it like you normally change the 3rd delay.
Here's an example:
Just something for those of you who make gameboots to remember.
Give it a try and see what you think.
(This post was last modified: 02/11/2008 04:09 PM by buckeyes937.)
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01/11/2008 07:58 PM |
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Mr. Shizzy
ɯɹ˙ sɥızzʎ
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RE: Discovery in opening_plugin.rco
Very cool discovery.
Thanks for sharing this bro.
It's a very cool effect indeed.
PSP 2001 [TA-088v2]: 6.39 ME-9.7
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01/11/2008 11:47 PM |
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ZiNgA BuRgA
Smart Alternative
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RE: Discovery in opening_plugin.rco
Cool, thanks for sharing buckeyes937!
If anyone's interested on what each of the entries do, here they are:
[0x909] Don't know what this does...
[0x908] Executes native:/system_bg_plane_hide
[0x908] Executes native:/system_bg_model_hide
[0x906] Hides Page, page_movie (sets alpha to 0)
[0x906] Fades page_movie in (takes 100ms to animate the alpha to 100%)
[0x907] Delay for 300ms
[0x903] Fade the PSP logo in (takes 200ms)
[0x907] Delay for 700ms
[0x907] Delay for 1500ms (don't know why there's a 2nd delay - does anyone have any ideas?)
[0x908] Executes native:/anim_gameboot_movie_finished
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02/11/2008 12:32 AM |
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buckeyes937
Gameboot King
Posts: 172.5070 Threads: 59
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RE: Discovery in opening_plugin.rco
ZiNgA BuRgA Wrote:Cool, thanks for sharing buckeyes937!
If anyone's interested on what each of the entries do, here they are:
[0x909] Don't know what this does...
[0x908] Executes native:/system_bg_plane_hide
[0x908] Executes native:/system_bg_model_hide
[0x906] Hides Page, page_movie (sets alpha to 0)
[0x906] Fades page_movie in (takes 100ms to animate the alpha to 100%)
[0x907] Delay for 300ms
[0x903] Fade the PSP logo in (takes 200ms)
[0x907] Delay for 700ms
[0x907] Delay for 1500ms (don't know why there's a 2nd delay - does anyone have any ideas?)
[0x908] Executes native:/anim_gameboot_movie_finished
Thanks for the info. Nice to know some of this stuff.
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02/11/2008 10:23 AM |
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