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PSP-Go clock mod,. what's up with that!?
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gsmoke
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Post: #61
RE: what's up with that!? (PSP-Go clock mod)
The last image is finishing at the very end of the file.

file size : 21,6 kb
dimensions : 4x34

and the image is wierd , check it by yourselfs...


EDIT : @holiconx^^ This is only for GO! PSP.


Attached File(s)
.rar  end.rar (Size: 8.83 KB / Downloads: 260)

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(This post was last modified: 15/02/2011 03:14 AM by gsmoke.)
15/02/2011 12:53 AM
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holiconx^^
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Post: #62
RE: what's up with that!? (PSP-Go clock mod)
Is This Plugin is compatible with PSP2000 or this is only gor GO users

[PSP2000 TA-0088v3 »> 4.01 ---» 6.10 -----» 6.20 ----» 6.20 TN-C]

Tools For Converting Ctf theme for 6.20Knock-knock

[Image: conversion.png]

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15/02/2011 02:31 AM
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ZiNgA BuRgA
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Post: #63
RE: what's up with that!? (PSP-Go clock mod)
(15/02/2011 12:53 AM)gsmoke Wrote:  The last image is finishing at the very end of the file.

file size : 21,6 kb
dimensions : 4x34

and the image is wierd , check it by yourselfs...
It definitely won't be to the end and won't be that big...

Here's the image converted through GimConv, it's really 1.82 KB (1,872 bytes)

To run it through GimConv, you'd use the following commands:

Batch Script
gimconv -S end.gim
gimconv end.gis



Attached File(s)
.7z  end.7z (Size: 376 bytes / Downloads: 260)
(This post was last modified: 15/02/2011 05:26 PM by ZiNgA BuRgA.)
15/02/2011 05:25 PM
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gsmoke
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Post: #64
RE: what's up with that!? (PSP-Go clock mod)
Thanks Zinga , now its confusing for me, how rcoeditor read the image if its also full of poo poo data in my case... well
triple checked again and i think its 1,76 kb (1,776 b) its the smallest one wich i could read fine in rco editor.
Smaller file result in only black image. Possible end 1B7760

For full size as Zinga said it is 1.82 (1,872 b) is :

1B77C0

“Fear not for the future, weep not for the past.”
(This post was last modified: 16/02/2011 12:34 AM by gsmoke.)
16/02/2011 12:29 AM
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ZiNgA BuRgA
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Post: #65
RE: what's up with that!? (PSP-Go clock mod)
(16/02/2011 12:29 AM)gsmoke Wrote:  Thanks Zinga , now its confusing for me, how rcoeditor read the image if its also full of poo poo data in my case... well
Most applications will ignore rubbish after the parts of the file it cares about.

(16/02/2011 12:29 AM)gsmoke Wrote:  triple checked again and i think its 1,76 kb (1,776 b) its the smallest one wich i could read fine in rco editor.
Smaller file result in only black image. Possible end 1B7760

For full size as Zinga said it is 1.82 (1,872 b) is :
Don't try pushing down the size as much as possible.  You're probably biting into palette data - which an application might not mind, but this isn't "correct".
16/02/2011 01:17 AM
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Cirehpsa
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Post: #66
RE: what's up with that!? (PSP-Go clock mod)
gsmoke Wrote:
(15/02/2011 02:31 AM)holiconx^^ Wrote:  Is This Plugin is compatible with PSP2000 or this is only gor GO users

This is only for psp go!

There is a plugin that let's older users use the clock, which I'd like to do the same thing to if possible...

Still don't have acces to my computer though. :<

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16/02/2011 09:33 AM
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Dmise
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Post: #67
RE: what's up with that!? (PSP-Go clock mod)
Here's the updated bookmark with the last image added and the previous "last" image code block fixed.


Attached File(s)
.zip  slide_plugin image_updated.zip (Size: 2.13 KB / Downloads: 255)

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16/02/2011 08:59 PM
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Vegetano1
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Post: #68
RE: what's up with that!? (PSP-Go clock mod)
when set to "original" wave and you go into clock mode you will see the main icons animate out of the screen,.. i thought the psp used the main icons stored in the slide_plugin.prx but it animates the original topmenu_icon.rco icons :) if only wee had a mage for the prx files If

create prx animations onto rco icons,. Blingeye

edit: updated Dmise image hbk in OP and moved/stickied thread


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(This post was last modified: 17/02/2011 05:42 AM by Vegetano1.)
17/02/2011 05:39 AM
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Diabelski Chojrak
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Post: #69
RE: PSP-Go clock mod,. what's up with that!?
so..what's up whit this mod? Can wee make it edit him..?

By the way. i miss other/older clock on go:

[Image: images?q=tbn:ANd9GcS7uDj-hy29OL-fdxh8Nal...SSMUgxYnbQ]

It was more..sexi and exclusive! Noway

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(This post was last modified: 17/02/2011 06:29 AM by Diabelski Chojrak.)
17/02/2011 06:28 AM
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gsmoke
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Post: #70
RE: PSP-Go clock mod,. what's up with that!?
Should not be so hard to make this clock.
I can't test but what happens if wee input the same image with alpha black ,
should be invisible in the xmb , so remove the clock contours «-- black alpha them
and voila , should be good.

PS : im not sure how the prx will react if file size change...
also i remember the first prx compressing had the offset for file size.
Now im totally SCI FI on this ... maybe the prx can work with different filesize compressed ????
homework guys.

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17/02/2011 10:44 AM
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