Post Reply 
VSHmain Editor v2.0
Author Message
Vegetano1
$urf

Posts: 9,083.2507
Threads: 397
Joined: 2nd Mar 2007
Reputation: 6.06988
E-Pigs: 2756.6280
Offline
Post: #31
RE: VSHmain Editor v1.0
Hmm,..i have to spoil the mood!!,.. because redirecting icon's is good for multiple icon's not for trying to save ram, using icons in the xmb,.. redirecting still uses the same count of icon's,. i tried stuff like this alot,.. you can redirect all position's to 1 icon and still uses the same amount of ram when you load all icon's @ there own place,. ;)
would be good to save flash0 space but with slim flash0 and CXMB31 that's not a prob that much but still for fat psp,..

there are still alot of vshmain offsets wich can be added,.!?


blessedhands Wrote:
Vegetano1 Wrote:
blessedhands Wrote:@v1 thanks a lot mate ^_^

you wanne thank me,.!? please add multiple UMD icon suport and infobar color,.!? Itchingsmile

hehe,.. no no thank you!!

thanks for the vista fix. i have no idea how to fix that cause im using xp ^_^
i might add that on final release.
upcoming features:
icon drag drop [done]
yes you can just drag the icon to your desired position

create backup[done]
creates a backup each opened file with .yet extension

load default values[done]
if you want to start all over again. it will create/overwrite vshmain.prx in the app(.exe's) dir

more redirections[just found the offsets]
it could "somehow"(based on my observation) fix the icon problems(like disappearing icons).
but there are some limitations in redirecting icons
list of valid redirections:

[main icons ] can be redirected to
- main icons (tex_music, tex photo etc)
- sub icons except icons under settings & network

[Subicons except under settings and network] can be redirected to
-Subicons except under settings and network
- main icons

[sub icons under settings] can be redirected to
-sub icons under settings

[sub icons under network] can be redirected to
-sub icons under network

this means you can just use redirection if you use same exact image.


Make loads of $$!! it wurks!!
[Image: csbanner_anim_03.gif]
Signed Homebrew by bsanehi & OMightyBuggy
http://endlessparadigm.com/forum/showthr...?tid=25707
Spoiler for My miniBlog:
(This post was last modified: 13/04/2008 12:39 AM by Vegetano1.)
13/04/2008 12:37 AM
Visit this user's website Find all posts by this user Quote this message in a reply
vinrose67
GAS

Posts: 1,183.3075
Threads: 97
Joined: 16th Jul 2007
Reputation: -2.06849
E-Pigs: 54.2375
Offline
Post: #32
RE: VSHmain Editor v1.0
I'll be waiting for infobar color support this is my forte when making theme. keep it up bro!

vinrose67 Signature

[Image: PSPAddictSignature.png]
14/04/2008 09:04 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Hurtween
Paradigmatic Entity

Posts: 176.3311
Threads: 9
Joined: 29th Apr 2007
Reputation: 1.88741
E-Pigs: 7.4466
Offline
Post: #33
RE: VSHmain Editor v1.0
love the program blessed hands.

1 suggestion.... being able to select certain icons to show up only on slims, for universal theme building...

thanks alot for the app...
14/04/2008 10:28 AM
Find all posts by this user Quote this message in a reply
leo23
[Air1]

Posts: 73.2000
Threads: 19
Joined: 13th Mar 2008
Reputation: -1.25679
E-Pigs: 5.0798
Offline
Post: #34
RE: VSHmain Editor v1.0
U think U blow oh my gop!

The best from the west!Peace Hero
[Image: adidasqq5.gif] I'm adidas maniac Blur
PS...sorry I'm bad in English - translation - I'm a f***ing sPa/\/\ whore!!!
Donate me some E-piggies!
14/04/2008 11:07 AM
Visit this user's website Find all posts by this user Quote this message in a reply
SchmilK
Noob

Posts: 4,698.2833
Threads: 359
Joined: 16th Apr 2007
Reputation: 0.38918
E-Pigs: 82.0546
Offline
Post: #35
RE: VSHmain Editor v1.0
goodbye umd update :)  

thanks dude!!

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
14/04/2008 03:23 PM
Find all posts by this user Quote this message in a reply
J_G_
Monster Hunter

Posts: 706.5060
Threads: 43
Joined: 7th Mar 2008
Reputation: -2.97985
E-Pigs: 28.7636
Offline
Post: #36
RE: VSHmain Editor v1.0
yeah umd updates a mess on vertigo
17/04/2008 05:45 AM
Find all posts by this user Quote this message in a reply
SchmilK
Noob

Posts: 4,698.2833
Threads: 359
Joined: 16th Apr 2007
Reputation: 0.38918
E-Pigs: 82.0546
Offline
Post: #37
RE: VSHmain Editor v1.0
umm...i have a problem wtih redirecting the UMD update...when i do so my xmb text starts to disapear :(

i noticed that that afer doing a compare, the  function in your program changes more than just the disc0:/PSP_GAME/... part....

so i reverted to original vshmain then my font problems were fixed...so i started re editing my vshmain and went to manually edit that line and afeter i rebooted and went to ttime zone, LOTS of text was gone :( GRRR....

so...now..i think it will be better if wee can move the umd update to the TV menu :D  but ill have to look into that abit...

anyone else experience that??

limneosgreen Wrote:Take my advice, don't try to install custom themes ... it's possible to brick ur psp.. why just don't change wallpaper
(This post was last modified: 17/04/2008 06:00 AM by SchmilK.)
17/04/2008 05:59 AM
Find all posts by this user Quote this message in a reply
Vegetano1
$urf

Posts: 9,083.2507
Threads: 397
Joined: 2nd Mar 2007
Reputation: 6.06988
E-Pigs: 2756.6280
Offline
Post: #38
RE: VSHmain Editor v1.0
%^^ i have no text loss i redirected to dummy folder in flash0,..i think,..

whot Ac_K says in his XMB editor,..


Make loads of $$!! it wurks!!
[Image: csbanner_anim_03.gif]
Signed Homebrew by bsanehi & OMightyBuggy
http://endlessparadigm.com/forum/showthr...?tid=25707
Spoiler for My miniBlog:
17/04/2008 06:59 AM
Visit this user's website Find all posts by this user Quote this message in a reply
blessedhands
Paradigmatic Entity

Posts: 199.7880
Threads: 18
Joined: 15th Dec 2007
Reputation: -1.64513
E-Pigs: 26.8526
Offline
Post: #39
RE: VSHmain Editor v1.0
SchmilK Wrote:umm...i have a problem wtih redirecting the UMD update...when i do so my xmb text starts to disapear :(

i noticed that that afer doing a compare, the  function in your program changes more than just the disc0:/PSP_GAME/... part....

so i reverted to original vshmain then my font problems were fixed...so i started re editing my vshmain and went to manually edit that line and afeter i rebooted and went to ttime zone, LOTS of text was gone :( GRRR....

so...now..i think it will be better if wee can move the umd update to the TV menu :D  but ill have to look into that abit...

anyone else experience that??

hi mate. i don't know how did it happen. =(
i think that line(3ECF8) has a max. of 30(1E) char. the program will insert 30 null bytes then enter a string less than 30 char.
(just checked mine. its workin fine e.g time zone, xmb text etc with umd update disabled)

please pm me your vshmain.prx. promise i won't use it in theming. just want to check what's happening in your vshmain.prx. please thanks ^_^
17/04/2008 08:06 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Vegetano1
$urf

Posts: 9,083.2507
Threads: 397
Joined: 2nd Mar 2007
Reputation: 6.06988
E-Pigs: 2756.6280
Offline
Post: #40
RE: VSHmain Editor v1.0
%^^ infobar color suport,.!? Flatterd ??


Make loads of $$!! it wurks!!
[Image: csbanner_anim_03.gif]
Signed Homebrew by bsanehi & OMightyBuggy
http://endlessparadigm.com/forum/showthr...?tid=25707
Spoiler for My miniBlog:
17/04/2008 08:12 AM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 2 Guest(s)

 Quick Theme: