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Commander
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Post: #11
RE: Icon images
(23/05/2011 04:04 PM)Dmise Wrote:  Make sure the option to always generate 32bit gim's in rcoedit options isn't enabled. It should be on automatically detect what gim it needs. This should help with resources.

217x272 is pretty big I wouldn't use that big of an icon if you're using all the 8 icons. Also try using 32bit bmp's in case you aren't already, some people try to use png's but I've noticed these take up more resources.

In the ctf I uploaded on this thread, all of the icons are around 217x272 and are fine, I've also been using 24 bit bmp's yet when I try to use images of the same dimensions, they do not appear in the ctf I'm trying to make.
23/05/2011 04:18 PM
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Messages In This Thread
Icon images - Commander - 23/05/2011, 03:08 PM
RE: Icon images - junKie - 23/05/2011, 03:21 PM
RE: Icon images - Commander - 23/05/2011, 03:24 PM
RE: Icon images - ZiNgA BuRgA - 23/05/2011, 03:31 PM
RE: Icon images - Commander - 23/05/2011, 03:34 PM
RE: Icon images - junKie - 23/05/2011, 03:34 PM
RE: Icon images - Commander - 23/05/2011, 03:44 PM
RE: Icon images - junKie - 23/05/2011, 03:47 PM
RE: Icon images - Commander - 23/05/2011, 03:50 PM
RE: Icon images - Dmise - 23/05/2011, 04:04 PM
RE: Icon images - Commander - 23/05/2011 04:18 PM
RE: Icon images - eznoir - 23/05/2011, 04:37 PM
RE: Icon images - Commander - 23/05/2011, 04:48 PM
RE: Icon images - eznoir - 23/05/2011, 04:56 PM
RE: Icon images - Commander - 23/05/2011, 04:58 PM
RE: Icon images - Rawrsor - 23/05/2011, 04:58 PM
RE: Icon images - Cirehpsa - 23/05/2011, 09:01 PM
RE: Icon images - Commander - 24/05/2011, 05:13 PM
RE: Icon images - Commander - 25/05/2011, 03:45 PM

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