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[PSP] [Source code] Simple Popstation GUI v3.00 beta
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pka4916
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RE: [PSP] [Source code] Simple Popstation GUI v3.00 beta
ZiNgA BuRgA Wrote:Anyways, best of luck on your project, pka4916!  I'm glad you've decided to use my code :)

your welcome, I love your program and I added the multidisc part in there too..
got everything to work except the unpack part.

I created a new Varptr procedure and that one is working fine.. I think.

but it doesn't put anything into the .next_out part
it's only writing 0's into bytBuff(0).

I am assuming that the inflateinit2  is the decompression part???
and do I need the 1.1.3 for the Zlib version in it?


Visual Basic Code
   inflateInit2(ZS, -15, "1.1.3", Len(ZS))  **** I think this is the problem ***
                    .avail_in = lngISOIndex_Length(lngCnt)
                    .next_in = VarPtr(bytBuffC(0))
                    .avail_out = 16 * 2352
                    .next_out = VarPtr(bytBuff(0))

(This post was last modified: 23/01/2008 04:13 AM by ZiNgA BuRgA.)
10/01/2008 09:32 PM
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RE: [PSP] [Source code] Simple Popstation GUI v3.00 beta - pka4916 - 10/01/2008 09:32 PM
Thread Revived!!! - Necro-Bot - 15/08/2009, 09:47 AM

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