Homebrew developer Xx FightStar xX tipped us off about the newest release of the homebrew game, Halo: Genocide, now upped to version 1.2. The dev proudly states that this newest version is “almost unrecognisable” from the previous release, and that it has been vastly improved.
Just looking at version 1.2’s changelog might be overwhelming for those who haven’t played Xx FightStar xX’s homebrew game, so here’s a little info on this: It’s actually a side scrolling shooter in 2D of the game Halo: Combat Evolved for the PC. The storyline of this homebrew game precedes that of the PC video game.
What’s been added, removed, changed, and improved in Halo: Genocide version 1.2. The long list of new features and bug fixes are in the Full Article, but just to show you what to expect in this latest release, here’s part of the version 1.2’s changelog.
New features:
* You must reach the “Pelican” ship to finish a level - No more camping!!.
* “Pelican” ship transports you to the next level.
* You now start with all 3 guns, but with limited ammo for each.
* Gun collection now gives you more bullets than in the previous version.
Bugs fixed:
* Health Getting Drained Excessively at random bug is fixed.
* Scrolling Bug that mainly happened when moving from left to right, is fixed.
* Weapon Selection bug is now gone, would sometimes prevent the “Sniper Rifle” being selected.
* Invincible enemy bug is now gone.
Xx FightStar xX adds that this is the “closest and most realistic things so far” to playing Halo on your PSPs, that’s why the dev’s asking you folks to check it out and give feedback on what else this game needs either through the comments section or by following the PSP development thread. Help out the dev and try the game (like what his beta testers Buildit92 and Gizmo356 did)
Halo: Genocide v1.2 via QJ