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VSMX File Format
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ZiNgA BuRgA
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Post: #15
RE: VSMX File Format
Oh well, here's the decoded output anyway.
Difficult to read I guess...

Spoiler:

Code:
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; Decoded VSMX file written by Rcomage v1.1.1

NAME fg
NAME Array
NAME Actor
CONST_STRING "foreground01"
CALL_INBUILT args=1
NAME Actor
CONST_STRING "foreground02"
CALL_INBUILT args=1
NAME Actor
CONST_STRING "foreground03"
CALL_INBUILT args=1
NAME Actor
CONST_STRING "foreground04"
CALL_INBUILT args=1
NAME Actor
CONST_STRING "foreground05"
CALL_INBUILT args=1
CALL_INBUILT args=5
ASSIGN
END_STATEMENT
NAME i
CONST_INT 0
ASSIGN
END_STATEMENT
NAME i
NAME fg
PROPERTY length
TEST_LESS_THAN
JUMP_IF_TRUE line=35
JUMP line=46
NAME i
INCREMENT
END_STATEMENT
JUMP line=25
NAME fg
NAME i
ARRAY_INDEX
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=4
SET color
END_STATEMENT
JUMP line=31
NAME count
CONST_INT 0
ASSIGN
END_STATEMENT
NAME prev
CONST_INT 1
ASSIGN
END_STATEMENT
NAME duration
CONST_FLOAT 4.00000
ASSIGN
END_STATEMENT
NAME center
CONST_FLOAT 0.700000
CONST_FLOAT 0.300000
NEGATE
CONST_FLOAT 0.100000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
NAME move
CONST_BOOL true
ASSIGN
END_STATEMENT
NAME hide
CONST_FLOAT 0.900000
CONST_FLOAT 0.000000
CONST_FLOAT 0.900000
CONST_FLOAT 1.00000
MAKE_FLOAT_ARRAY items=4
ASSIGN
END_STATEMENT
NAME show
CONST_FLOAT 0.100000
CONST_FLOAT 0.000000
CONST_FLOAT 0.100000
CONST_FLOAT 1.00000
MAKE_FLOAT_ARRAY items=4
ASSIGN
END_STATEMENT
NAME System
PROPERTY timer
CONST_INT 0
NAME IntervalTimer
NAME duration
FUNCTION args=0, flag=5, start_line=93
JUMP line=269
UNNAMED_VARIABLE 1
NAME count
NAME fg
PROPERTY length
UNK_6
ASSIGN
END_STATEMENT
UNNAMED_VARIABLE 2
NAME count
CONST_INT 2
UNK_6
ASSIGN
END_STATEMENT
UNNAMED_VARIABLE 3
END_STATEMENT
UNNAMED_VARIABLE 4
END_STATEMENT
NAME move
NOT
JUMP_IF_FALSE line=128
UNNAMED_VARIABLE 3
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
UNNAMED_VARIABLE 4
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
JUMP line=190
NAME count
NAME fg
PROPERTY length
TEST_LESS_THAN
JUMP_IF_FALSE line=171
UNNAMED_VARIABLE 2
CONST_INT 0
TEST_EQUAL
JUMP_IF_FALSE line=155
UNNAMED_VARIABLE 3
CONST_FLOAT 1.00000
NEGATE
CONST_FLOAT 0.500000
NEGATE
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
UNNAMED_VARIABLE 4
CONST_FLOAT 1.00000
CONST_FLOAT 0.500000
NEGATE
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
JUMP line=170
UNNAMED_VARIABLE 3
CONST_FLOAT 1.00000
NEGATE
CONST_FLOAT 0.500000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
UNNAMED_VARIABLE 4
CONST_FLOAT 1.00000
CONST_FLOAT 0.500000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
JUMP line=190
NAME count
NAME fg
PROPERTY length
TEST_EQUAL
JUMP_IF_FALSE line=190
UNNAMED_VARIABLE 3
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
UNNAMED_VARIABLE 4
CONST_FLOAT 1.00000
CONST_FLOAT 0.500000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=3
ASSIGN
END_STATEMENT
NAME fg
NAME prev
ARRAY_INDEX
METHOD setPosition
NAME center
UNNAMED_VARIABLE 4
ADD
NAME duration
CALL_METHOD args=2
END_STATEMENT
NAME fg
NAME prev
ARRAY_INDEX
METHOD setColor
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
CONST_FLOAT 0.000000
MAKE_FLOAT_ARRAY items=4
NAME duration
NAME INTERPOLATION_BEZIER
NAME hide
CALL_METHOD args=4
END_STATEMENT
NAME prev
UNNAMED_VARIABLE 1
ASSIGN
END_STATEMENT
NAME fg
UNNAMED_VARIABLE 1
ARRAY_INDEX
NAME center
UNNAMED_VARIABLE 3
ADD
SET position
END_STATEMENT
NAME count
NAME fg
PROPERTY length
TEST_EQUAL
JUMP_IF_FALSE line=242
NAME count
CONST_INT 0
ASSIGN
END_STATEMENT
NAME move
NAME move
NOT
ASSIGN
END_STATEMENT
CONST_NULL
RETURN
NAME fg
UNNAMED_VARIABLE 1
ARRAY_INDEX
METHOD setPosition
NAME center
NAME duration
CALL_METHOD args=2
END_STATEMENT
NAME fg
UNNAMED_VARIABLE 1
ARRAY_INDEX
METHOD setColor
CONST_FLOAT 1.00000
CONST_FLOAT 1.00000
CONST_FLOAT 1.00000
CONST_FLOAT 1.00000
MAKE_FLOAT_ARRAY items=4
NAME duration
NAME INTERPOLATION_BEZIER
NAME show
CALL_METHOD args=4
END_STATEMENT
NAME count
INCREMENT
END_STATEMENT
CONST_NULL
RETURN
CALL_INBUILT args=2
ARRAY_INDEX_ASSIGN
END_STATEMENT
END_SCRIPT

By the way, just noticed that Sony has a JS » JSX compiler in the leaked RAF tools.  Maybe I'll take a peak in there.
08/01/2011 06:25 AM
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Messages In This Thread
VSMX File Format - ZiNgA BuRgA - 15/02/2010, 03:22 AM
RE: VSMX File Format - gsmoke - 15/02/2010, 04:47 AM
RE: VSMX File Format - Mr. Shizzy - 15/02/2010, 07:15 AM
RE: VSMX File Format - deathmock5 - 15/02/2010, 05:51 PM
RE: VSMX File Format - Gadget - 15/02/2010, 06:04 PM
RE: VSMX File Format - ZiNgA BuRgA - 15/02/2010, 08:22 PM
RE: VSMX File Format - Mr. Shizzy - 15/02/2010, 08:29 PM
RE: VSMX File Format - zeusfriends - 04/01/2011, 12:14 PM
RE: VSMX File Format - ZiNgA BuRgA - 04/01/2011, 07:57 PM
RE: VSMX File Format - zeusfriends - 07/01/2011, 10:24 PM
RE: VSMX File Format - ZiNgA BuRgA - 08/01/2011, 03:00 AM
RE: VSMX File Format - frankzito - 08/01/2011, 03:17 AM
RE: VSMX File Format - ZiNgA BuRgA - 08/01/2011, 03:34 AM
RE: VSMX File Format - frankzito - 08/01/2011, 05:37 AM
RE: VSMX File Format - ffffu - 07/02/2011, 04:02 PM
RE: VSMX File Format - ZiNgA BuRgA - 08/01/2011 06:25 AM
RE: VSMX File Format - frankzito - 08/01/2011, 06:57 AM
RE: VSMX File Format - ZiNgA BuRgA - 20/01/2011, 06:52 PM
RE: VSMX File Format - eustolio - 09/05/2011, 09:31 AM
RE: VSMX File Format - ZiNgA BuRgA - 07/02/2011, 10:46 PM
RE: VSMX File Format - ffffu - 08/02/2011, 05:55 PM
RE: VSMX File Format - ZiNgA BuRgA - 08/02/2011, 07:08 PM
RE: VSMX File Format - ZiNgA BuRgA - 09/02/2011, 04:52 AM
RE: VSMX File Format - ffffu - 09/02/2011, 06:25 AM
RE: VSMX File Format - ZiNgA BuRgA - 09/02/2011, 07:22 PM
RE: VSMX File Format - ffffu - 09/02/2011, 07:27 PM
RE: VSMX File Format - ZiNgA BuRgA - 09/02/2011, 10:43 PM
RE: VSMX File Format - ZiNgA BuRgA - 09/05/2011, 03:03 PM
RE: VSMX File Format - eustolio - 12/05/2011, 08:27 AM
RE: VSMX File Format - ZiNgA BuRgA - 12/05/2011, 03:51 PM
RE: VSMX File Format - ZiNgA BuRgA - 13/05/2011, 04:09 AM
RE: VSMX File Format - eustolio - 14/05/2011, 11:13 PM
RE: VSMX File Format - highboy - 15/05/2011, 05:47 AM
RE: VSMX File Format - zeusfriends - 24/05/2011, 06:18 PM

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