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[PSP] [Sourcecode] RCO Editor v1.14d
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Anger
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Post: #11
RE: [PSP] [Sourcecode] RCO Editor v1.14d
well i thought vb6 would really only be good for guis and basic file manipulation, and from my experience making a gui in vb6 was easy - doing it in c++ was extremly hard, in fact i couldnt do it (very little proper training you see).

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03/06/2007 01:04 PM
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vision
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Post: #12
RE: [PSP] [Sourcecode] RCO Editor v1.14d
That doesn't mean your going to stop working on it in the future does it?

because with 3.50 OE on its way noone knows what new wee will discover

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03/06/2007 05:29 PM
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ZiNgA BuRgA
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Post: #13
RE: [PSP] [Sourcecode] RCO Editor v1.14d
Anger Wrote:well i thought vb6 would really only be good for guis and basic file manipulation, and from my experience making a gui in vb6 was easy - doing it in c++ was extremly hard, in fact i couldnt do it (very little proper training you see).
Actually, if you don't use MFC, it just takes a lot of effort - it isn't particularly hard, but very time consuming...
Eg, you have to write stuff like CreateWindowEx() etc to make windows/controls.
(but most people just use MFC)

vision Wrote:That doesn't mean your going to stop working on it in the future does it?

because with 3.50 OE on its way noone knows what new wee will discover
I doubt the RCO structure has changed much.  The format's quite limited anyway, in what it can do...
03/06/2007 11:32 PM
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Maxime
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Post: #14
RE: [PSP] [Sourcecode] RCO Editor v1.14d
Cool!!! I'm gonna translate it!
Will you compile it for me?
(This post was last modified: 07/06/2007 12:08 AM by Maxime.)
07/06/2007 12:04 AM
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ZiNgA BuRgA
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Post: #15
RE: [PSP] [Sourcecode] RCO Editor v1.14d
Compiler package?!?!
07/06/2007 12:08 AM
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Maxime
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Post: #16
RE: [PSP] [Sourcecode] RCO Editor v1.14d
... Forget about it, I misunderstood (Compiler / Compiled...)
I edited my post with another question!

By the way, I hope those source will allow someone makin' a great XMB previewer!
09/06/2007 10:15 AM
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ZiNgA BuRgA
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Post: #17
RE: [PSP] [Sourcecode] RCO Editor v1.14d
I can compile it for you if you want, though if you have VB6, it shouldn't be a problem anyways, as RCO Editor doesn't really depend on anything (that VB6 doesn't come with).
09/06/2007 11:55 PM
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Maxime
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Post: #18
RE: [PSP] [Sourcecode] RCO Editor v1.14d
Well, here is the first "mod" of RCOEdit 1.14d : RCOEdit 1.14d FR. Ac_K, author of this traduction, has also modded the option menu so that editing the INI isn't required any more :

[Image: 2.jpg]
10/06/2007 03:31 AM
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ZiNgA BuRgA
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Post: #19
RE: [PSP] [Sourcecode] RCO Editor v1.14d
O_o, nice!  Haha, that's cool :)
10/06/2007 09:17 PM
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Ac_K
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Post: #20
RE: [PSP] [Sourcecode] RCO Editor v1.14d
Hello ZiNgA BuRgA !
I made another version of my "mod"...

[Image: ack3.jpg]
[Image: ack2.jpg]

- The *.RCO Files can be opened by a double-click.
- No request Reboot after validation of option.

I Thinks add
(This post was last modified: 11/06/2007 02:24 AM by Ac_K.)
11/06/2007 02:18 AM
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