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[PSP] RCO Editor v1.15c
Tool for editing RCOs which appear on the PSP's flash0
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rkelly
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Post: #481
RE: [PSP] RCO Editor v1.15b
ZiNgA BuRgA Wrote:By the way rkelly, I tested it with PNG and it works fine.  If you're having issues with BMP alpha channels,  I suggest just sticking to PNG instead :P

oh, thank you for the test and thax for your help

awesome app  :yipi:
28/10/2007 03:33 AM
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Maxime
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Post: #482
RE: [PSP] RCO Editor v1.15b
Is the PNG format should be specific? I use the classic one of Photoshop (24 Bits) and colors seems to get negative when importing it...
28/10/2007 04:16 AM
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ZiNgA BuRgA
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Post: #483
RE: [PSP] RCO Editor v1.15b
^ Could you tell me how to make one?  I've never seen a colour option when saving to PNG in Photoshop...

EDIT: I think I found the bug :S:S:S:S:S
(This post was last modified: 28/10/2007 05:33 AM by ZiNgA BuRgA.)
28/10/2007 05:18 AM
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Maxime
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Post: #484
RE: [PSP] RCO Editor v1.15b
Yes you're right, no colour option.. I think it ALWAYS saved as 24 Bit :S
28/10/2007 05:41 AM
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ZiNgA BuRgA
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Post: #485
RE: [PSP] RCO Editor v1.15c
Well, thanks Maxime - fixed the bug in v1.15c.
28/10/2007 05:59 AM
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elac
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Post: #486
RE: [PSP] RCO Editor v1.15c
Very nice udate Zinga:yes:
A question. Has anyone been able to add different images for each memstick icon and have it work?
I've edited them in vshmain.prx and added them to topmenu_icon.rco: tex_mus,tex_vid and tex_gam after tex_ms,
but no added icons show in xmb. I've tried injecting .bmp and .png icons but no luck, it shows them in rcoeditor but not xmb.:hmm:
28/10/2007 06:31 AM
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ephumuris
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Post: #487
RE: [PSP] RCO Editor v1.15c
elac Wrote:Very nice udate Zinga:yes:
A question. Has anyone been able to add different images for each memstick icon and have it work?
I've edited them in vshmain.prx and added them to topmenu_icon.rco: tex_mus,tex_vid and tex_gam after tex_ms,
but no added icons show in xmb. I've tried injecting .bmp and .png icons but no luck, it shows them in rcoeditor but not xmb.:hmm:

Yeah someone has done that in this theme here.

http://forums.qj.net/f-psp-mods-media-18...25998.html

When i asked though he just said he did some hex editing. I hate ignorant people who do not share their methods.

EDIT: Maybe use this theme as a base? Or have a look at his vshmain.prx and see if it's the same sort of thing as yours?
(This post was last modified: 28/10/2007 06:36 AM by ephumuris.)
28/10/2007 06:35 AM
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elac
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Post: #488
RE: [PSP] RCO Editor v1.15c
ephumuris Wrote:
elac Wrote:Very nice udate Zinga:yes:
A question. Has anyone been able to add different images for each memstick icon and have it work?
I've edited them in vshmain.prx and added them to topmenu_icon.rco: tex_mus,tex_vid and tex_gam after tex_ms,
but no added icons show in xmb. I've tried injecting .bmp and .png icons but no luck, it shows them in rcoeditor but not xmb.:hmm:

Yeah someone has done that in this theme here.

http://forums.qj.net/f-psp-mods-media-18...25998.html

When i asked though he just said he did some hex editing. I hate ignorant people who do not share their methods.

EDIT: Maybe use this theme as a base? Or have a look at his vshmain.prx and see if it's the same sort of thing as yours?

Thanks for the reply ephumuris. That sucks the creator won't tell.:slap:
Maybe someone else knows the "secret" to the trick?

Good call,I'll compare the two through hexedit and see what he did differently.
(This post was last modified: 28/10/2007 06:48 AM by elac.)
28/10/2007 06:45 AM
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Vegetano1
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Post: #489
RE: [PSP] RCO Editor v1.15c
Just use the Ac_K xmb editor,.!?

http://endlessparadigm.com/forum/showthr...p?tid=4529 !?!

I have tried before and got same results as you but i heard is does work now,.. gonna try meself today,.


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(This post was last modified: 28/10/2007 06:56 AM by Vegetano1.)
28/10/2007 06:54 AM
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elac
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Post: #490
RE: [PSP] RCO Editor v1.15c
Vegetano1 Wrote:Just use the Ac_K xmb editor,.!?

http://endlessparadigm.com/forum/showthr...p?tid=4529 !?!

I have tried before and got same results as you but i heard is does work now,.. gonna try meself today,.

Yes, I used the editor for this (much easier then hexediting each one in)
If you manage to get it to work PLEASE post a how-to guide.
I've compared serenity vhsmain.prx to the one I edited through Ac_K xmb editor and I see that in serenity at
0x0003fa94 the call to the added memstick icons is added there.
Don't know if its reletive but Ac_K xmb editor doesn't edit there.
28/10/2007 07:10 AM
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