Well, not ARCHIVING lol, just converting so I can have a little media center. 640x480 is OK, I'm not paranoid about quality, and I want something that can play on as many devices as possible but still be good quality and not take up huge ammounts of space...
ZiNgA BuRgA Wrote:merange 32 is overkill for PSP resolution in most cases. I'd just leave at default. But up to you.
Yeah, I was just testing really. I'll prolly but it back down to 16.
ZiNgA BuRgA Wrote:Take out --non-deterministic - it's an experimental parameter.
Don't know how that got there... do you know what option it is in MediaCoder?
ZiNgA BuRgA Wrote:PSP doesn't accept 16 reference frames (is this actually for the PSP?).
Yeah, it is making it to be PSP compatible, but this works on 5.00 M33 for some reason LOL! If the PSP doesn't support ref=16, maybe its defaulting to a lower parameter because Level 3.0 probably doesn't go that high....?
ZiNgA BuRgA Wrote:16 b-frames is usually overkill too. 8's already a pretty high number. I probably would consider 6 fairly high in most cases too.
For some reason this didn't decrease my encoding speed much. But, as I said above, I think Level 3.0 might actually be limiting this anyway?
ZiNgA BuRgA Wrote:Don't use b-pyramid for PSP encodes - PSP doesn't render it properly.
Works fine for me.
ZiNgA BuRgA Wrote:Note that "sar" is pixel aspect ratio, not resulting aspect ratio...
Yes I know, I need this here regardless of what the actual Source Pixel Aspect is, to get proper anamorphic working on the PSP. The source video (Terminator Salvation 1080p Teaser) was actually 1:1 VGA pixel aspect, but yeah - I spent hours trying to get anamorphic640x480 working on PSP and PC, this works 100% well as long as I set Cropping in MediaCoder to "Expand to Fit".
Assassinator Wrote:I don't think he's encoding for PSP. He mentioned 1080p somewhere in there...
That was the source video, this is for PSP. And PC, and 360, and PS3, and XBOX1 XBMC, and.... {so on}
Assassinator Wrote:You'd only consider 16 B-frames for anime or something like that
Oh yeah, where lots of repeated or similar consecutive frames with little motion are encoded. Thanks for the reminder - pretty useless with real-life footage :)
Assassinator Wrote:Negative deblocking if you're aiming for high bitrate archive encodes.
Sorry, I shouldn't of used the word 'archive'. Yes these will be permanent encodes for store on my media center, but I'm trying to find the best settings of lowish-to-medium filesizes with decent quality, regardless of how long it takes to encode. Even if it takes 8 hours (overnight) to do one 30min episode, if its at 30MB and looks near-DVD that'd be freakin' awesome. But that's aiming too high isn't it lol!
Assassinator Wrote:lol, level30? Doesn't exist. If I remember correctly, 5.1 is the highest level.
...when I set MediaCoder to use level 4.1, it changes the parameter to level41. Just removes the decimal point it seems (dunno what version of x264 comes with MediaCoder v0.7.0 RC2, but you can't replace it with your own cause it spits out errors - modified from source perhaps?)
OK so i guess I'll use 8 b-frames as the absolute MAX for anime and other cartoons, for real life I'll probably use 4 or 6. The bleakish looking colour I mentioned I think is just a normal result of the compression, I am comparing it to the hi-def 1080p original after all haha!!
Sorry, once again.. archiving was wrong word... it needs to be PSP compatible, so Vorbis is out of the question sadly....
All that deblocking stuff is confusing me.... lol... so, negative deblocking for anime? how do I tell x264 to use "auto preset" or something...? Auto-accomodates for bitrate... what what whaaaaaaaat.....
d>_<'b
Lol. Thanks guys ^_^