Endless Paradigm

Full Version: I have an idea for homebrew developers!!!
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ZiNgA BuRgA Wrote:I'm not sure if the Quake for PSP is a Doom WAD?

Either case, Quake and Doom were made for DOS, which is much simpler than Windows, plus they were smaller anyway, so much easier to port.

What the hey?

What's with Fl0w and what are you gonna make for him?

I think theres another glitch.......
%^^ i think Zinga is posting in different or wrong topics,. Hihi
lol double you tee eff?!?!?!
Zinga's right theres no way to make photoshop for quite a few reasons:

hardware - ever notice how long photoshop takes to load compared to paint?

effort - no one in their right mind would ever even try to make photoshop on the psp... mainly because they know how much work it would be and it just isn't worth it even if it was possible.

would it even be usable on the psp? i mean in my opinion it would be very frustrating and annoying trying to vector something on the psp... just my opinion.

Also im pretty sure that Quake is just a Doom WAD I remember when it first came out and it was a pain in the donkey to figure out how to get the WAD working.
so uh,.. what about a "paint" port!?
Vegetano1 Wrote:so uh,.. what about a "paint" port!?

Yeah! Even just the option to load your own images would be a step!!!
Vegetano1 Wrote:so uh,.. what about a "paint" port!?

look up yPaint, also Haxxblaster some pretty amazing paint applications.

although they are not ports... they are clones.
well i guess a photoshop on the PSP will never work,. hehe
i think there was a nice lil app called bermuda cs9 as well for the psp but nothing near photoshop
can it load images??
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