Endless Paradigm

Full Version: [Release] 3.80 M33-5/ 3.80M33 popsloader V2/ 380 1.50 addon
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Well the shoutcast player is poo poo, and is in-fact just a webpage.
IT'S HERE!!!!!!!!!!!!!!!!!!!!!!!!!!
hmm ill wait for the themes n a 1.50 kernel addon
has anyone tried beats with this
u_c_taker Wrote:has anyone tried beats with this

If it's your copy from the playstation store it will work fine, but the CFW will NEVER bypass the drm on the PSN games.
YEp this the max installed and running ,

By the way THANKS WOLF.
Sparker Wrote:I'm gonna wait for a while so I can find out what other people think before I upgrade.

Same, though I am happy it out now :)
YoYoBallz Wrote:
Sparker Wrote:I'm gonna wait for a while so I can find out what other people think before I upgrade.

Same, though I am happy it out now :)

The quicker people update the quicker any bugs can be found and fixed,
some info

1.50 add-on is coming in a few days
http://forums.maxconsole.net/showpost.ph...tcount=122
Dark_AleX Wrote:I will implement 1.5 kernel on fat, but it just doesn't have to come the same day as 3.80 M33, but unfortunally there will be always some side effects in the 1.5 kernel, like sleep mode not working properly 100%.
ps1 save icon0 bug
http://forums.maxconsole.net/showpost.ph...tcount=131
Dark_AleX Wrote:About the dracula icon, as i guess a lot of people will ask why their ps1 icons get the dracula icon

There is a bug (i think it is a bug and not done on purpose) in 3.80 pops (Sony code), that causes a crash if the icon is not 80x80. This even happened with the original hot shots bought in november 2006 (the current one in the psstore has the icon 80x80 though). To correct the bug, popcorn.prx module replaces the icon in ram by that 80x80 dracula icon.
MS reading bug
http://forums.maxconsole.net/showpost.ph...tcount=145
Dark_AleX Wrote:]Definitelly they have screwed something, because I noticed a memory slowdown in everything since the beginning, when only a part of the core was implemented. Then I later found out that the fatmsmod had reduced its size dramatically. Not only that, but the code seems to have been reprogrammed heavily, in some parts it even looks like a new module.
They saved a few more KB in the flash, but at the cost of screwing memory stick read, lol. I hope they fix it in the future...
This new ms module is because of the new 16 gig memorystick that is coming soon,.!?

Anyway again!! Thanks Dark_Alex!!
maybe sony delbrately made the memorystick read slower so that isos would lag
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