09/08/2007, 01:35 AM
Hello
I am new here, so hello to everyone. I have been in the PSP scene for a few years, creating some mods and small tools on and off (many of which were never released, usually because someone made something better before i even came close to finishing haha). I have been out of the loop for some time, and i originally hail from PSP3D forums. Now, i found this GREAT site, learnt of the new M33 custom firmware, and upgraded from 3.03 OE-C to 3.52 M33 Update2. Great stuff, great stuff.
Now, sorry about the length of this thread, but i was after some help. I know, I'm only new, so I'm sorry if I'm being a little rude by making such requests. Nonetheless, i would be extremely thankful if anyone could help me out with these questions and maybe point me in the right direction. Please, if anyone could, I have been out of the loop for a while and would be so thankful if anyone can provide me with any answers if possible. I think i just repeated myself. Anyway...
1. I have been creating a piece of software for PC named "Mod That PSP!" for many months now. It is a PC based software that is an attempt to standard-ise (standardize?) theming and modding of the PSP. For details on this software, visit the rather-out-of-date thread on PSP3D here. Now, this may be a question towards the genius that is ZiNgA BuRgA, but is there an EASY way to edit an RCO through the command line? If not, a powerful-and-freeware command-line tool for HEX manipulation in binary files (to replace resources in an RCO with raw data perhaps).... This question is not so urgent as i am still doing research but feel free to help out....!
2. The above mentioned program is an extremely complex network of BATCH files with many 3rd party commandline tools and powerful/flexible 32-bit GUI tools executed from the command line. The program is starting to get... a bit too complex for BATCH. I am extremely experienced with BATCH programming, however i barely have any knowledge of any other programming language. What would be a good alternative to re-write the program in? .NET 2.0? I am willing to learn and i am a pretty bright bloke (modest?) so i could make this happen if it is the right choice.
3. I have a PRX that can execute an EBOOT in a specific location on the MSDuo. This can be changed as usual with a HEX edit. So, for example, i have replaced my Network Update icon with "PSP Filer" and it will launch the program at PSP/GAME/pspfiler.pbp. My questions in regards to this are...
- This PRX no longer works in m33 3.52. Does anyone know of one that does?
- I want to replace various other options with the same plugin to execute other EBOOT's. However, one of the homebrews is Snes9XTYLE and this has many subfolders if anyone knows the emulator. I want it to be hidden in the usual Game>MSDuo menu, and the only way to do this is to put the eboot in the ROOT of GAME. However, this would cause a very untidy GAME folder (because of the subfolders) so i want it to be in its own folder, but then the game will appear in the normal homebrew menu (under Game). So, my question is, how can i either execute an EBOOT from a folder apart from GAME/GAME150 so it dos NOT show up in the XMB, but is still able to execute? (I noticed that if the EBOOT is NOT under GAME/GAME150 the EBOOT will simply not run). Also, is it possible to execute an EBOOT from the flash1 with a PRX EBOOT wrapper-loader-thing like this simple PRX i mention??
4. The VSH.PRX editor (by japanese-characters-i-don't-know) cannot re-order icons like "UMD" and "Memory Stick" under Music/Video/etc. Or can it? Can this be done manually? Is there another VSH editor which can do this?
This is all i can think of for now. I am currently working on an extremely-huge mod for the PSP and these answers would help me so much so thank you very much in advance to you guys. I won't give away what the theme is about, but ill give a hint... anyone remember Workbench on the Amiga computer? The main XMB menu will not be made up of icons per se (itself)...
Thanks so much guys. I look forward to replies. Thanks again!
I am new here, so hello to everyone. I have been in the PSP scene for a few years, creating some mods and small tools on and off (many of which were never released, usually because someone made something better before i even came close to finishing haha). I have been out of the loop for some time, and i originally hail from PSP3D forums. Now, i found this GREAT site, learnt of the new M33 custom firmware, and upgraded from 3.03 OE-C to 3.52 M33 Update2. Great stuff, great stuff.
Now, sorry about the length of this thread, but i was after some help. I know, I'm only new, so I'm sorry if I'm being a little rude by making such requests. Nonetheless, i would be extremely thankful if anyone could help me out with these questions and maybe point me in the right direction. Please, if anyone could, I have been out of the loop for a while and would be so thankful if anyone can provide me with any answers if possible. I think i just repeated myself. Anyway...
1. I have been creating a piece of software for PC named "Mod That PSP!" for many months now. It is a PC based software that is an attempt to standard-ise (standardize?) theming and modding of the PSP. For details on this software, visit the rather-out-of-date thread on PSP3D here. Now, this may be a question towards the genius that is ZiNgA BuRgA, but is there an EASY way to edit an RCO through the command line? If not, a powerful-and-freeware command-line tool for HEX manipulation in binary files (to replace resources in an RCO with raw data perhaps).... This question is not so urgent as i am still doing research but feel free to help out....!
2. The above mentioned program is an extremely complex network of BATCH files with many 3rd party commandline tools and powerful/flexible 32-bit GUI tools executed from the command line. The program is starting to get... a bit too complex for BATCH. I am extremely experienced with BATCH programming, however i barely have any knowledge of any other programming language. What would be a good alternative to re-write the program in? .NET 2.0? I am willing to learn and i am a pretty bright bloke (modest?) so i could make this happen if it is the right choice.
3. I have a PRX that can execute an EBOOT in a specific location on the MSDuo. This can be changed as usual with a HEX edit. So, for example, i have replaced my Network Update icon with "PSP Filer" and it will launch the program at PSP/GAME/pspfiler.pbp. My questions in regards to this are...
- This PRX no longer works in m33 3.52. Does anyone know of one that does?
- I want to replace various other options with the same plugin to execute other EBOOT's. However, one of the homebrews is Snes9XTYLE and this has many subfolders if anyone knows the emulator. I want it to be hidden in the usual Game>MSDuo menu, and the only way to do this is to put the eboot in the ROOT of GAME. However, this would cause a very untidy GAME folder (because of the subfolders) so i want it to be in its own folder, but then the game will appear in the normal homebrew menu (under Game). So, my question is, how can i either execute an EBOOT from a folder apart from GAME/GAME150 so it dos NOT show up in the XMB, but is still able to execute? (I noticed that if the EBOOT is NOT under GAME/GAME150 the EBOOT will simply not run). Also, is it possible to execute an EBOOT from the flash1 with a PRX EBOOT wrapper-loader-thing like this simple PRX i mention??
4. The VSH.PRX editor (by japanese-characters-i-don't-know) cannot re-order icons like "UMD" and "Memory Stick" under Music/Video/etc. Or can it? Can this be done manually? Is there another VSH editor which can do this?
This is all i can think of for now. I am currently working on an extremely-huge mod for the PSP and these answers would help me so much so thank you very much in advance to you guys. I won't give away what the theme is about, but ill give a hint... anyone remember Workbench on the Amiga computer? The main XMB menu will not be made up of icons per se (itself)...
Thanks so much guys. I look forward to replies. Thanks again!