Hi all,
Well Zinga has modified the RCO's for 3.51 so that they can be cusomtized, so I started customizing my 3.51 M33 PSP. In the opening_plugin.rco, I can put in the opening coldboot logo and get rid of the PSP logo that appears on a gameboot, but if I try to put in my own wave in a 3.51 opening_plugin.rco it breaks POPS and prevents it from working. And the trick of opening_plugin.rco and 0pening_plugin.rco doesn't work either. So what I'm asking is, how do I get a custom bootwave on 3.51 M33?
Thanks in advance
-DON
DON Wrote:Hi all,
Well Zinga has modified the RCO's for 3.51 so that they can be cusomtized, so I started customizing my 3.51 M33 PSP. In the opening_plugin.rco, I can put in the opening coldboot logo and get rid of the PSP logo that appears on a gameboot, but if I try to put in my own wave in a 3.51 opening_plugin.rco it breaks POPS and prevents it from working. And the trick of opening_plugin.rco and 0pening_plugin.rco doesn't work either. So what I'm asking is, how do I get a custom bootwave on 3.51 M33?
Thanks in advance
-DON
Wee all want to know it. till now i got no succes making those.
Well, I had a custom bootwave on 3.40 OE, just doesn't work on 3.51 M33.
DON Wrote:Well, I had a custom bootwave on 3.40 OE, just doesn't work on 3.51 M33.
Did you try to open the rco and extract all files , then look into the Bmp´s extracted ?
Look them good , modify them and put them back , but don't replace with the ones from 3.40 .
If i try to extract the .bmp's, it doesn't extract the bootwave I put in, just extracts all other files.
i know how to get it to work, first you need the rlz decompresser then completely decompress the system_plugin_bg, make sure its split into three parts, then take the tga wave studio, and replace your files with the ones in the data folder, then when you goto create a wave, it will compile it to be 3.51 because the split files that vulpix (tga studio creator) were from a 2.50 system_plugin_bg.
and for the opening_plugin, its about the same, if you understood what i just said, then you should know how to get the opening_plugin to work.
Yeah, I think I understood what you said. Do you by any chance have a link handy to the rlz decompresser?
Jomann Wrote:i know how to get it to work, first you need the rlz decompresser then completely decompress the system_plugin_bg, make sure its split into three parts, then take the tga wave studio, and replace your files with the ones in the data folder, then when you goto create a wave, it will compile it to be 3.51 because the split files that vulpix (tga studio creator) were from a 2.50 system_plugin_bg.
and for the opening_plugin, its about the same, if you understood what i just said, then you should know how to get the opening_plugin to work.
Sorry makes no sence to me..!?
"rlz decompresser" ??
"make sure its split into three parts"??
Actually, reading it over, it really makes no sense to me at all. :S
Ok, just a little update. I can get a custom bootwave working on 3.51 M33. But the wave I want doesn't seem to work. It just comes up as a blank wave. Don't know what's wrong, as all other bootwaves I tried have worked, except for the one I want.