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Guys...hi to everyone...
I have a "Little" problem on a emulator of pc-engine for psp (Hugo).
There is a my friend, with a NEW Original copy of the game "Akumajō Dracula X Chi no Rondo" (Castlevania)
(Is still Packing....so Unpacking = Lose economic value)
(P.s. if there are issues of "legality" about the D.rom, I can show you a photo of the original game that wee have >_<)
Wee downloaded several roms, a lot containing a dozen mp3 files, a file format »".cue", and 2 mp3 songs of playlist format» iso (AND THIS IS VERY ABSURD)
To be more clear, here, a screen of the package:
[Image: immaginevn.png]

Wee've tried any possible way to run the game...but wee were out of lucky...Emptyone

So wee asked to you...to give us some help ç_ç....
Thanks in advance.
Once with a different PC engine game, I found that mp3s don't work. So convert them to wav and make a new cue file.
Sparker Wrote: [ -> ]Once with a different PC engine game, I found that mp3s don't work. So convert them to wav and make a new cue file.
Ok...I'll try it tomorrow, I'll let you know...
But wait a sec...file.cue is a sort of playlist....(if i open it with the notepad)
After i convert all the files mp3 to wav...and go to fix the cue file..
inside that there are 2 strings of text about the iso files...
what i need to do? I leave everything without touching anything?
look:
Spoiler:
FILE Track01.mp3 MP3
  TRACK 01 AUDIO
    INDEX 01 00:00:00
FILE Track02.iso BINARY      
  TRACK 02 MODE1/2048
    PREGAP 00:03:04
    INDEX 01 00:00:00
FILE Track03.mp3 MP3
  TRACK 03 AUDIO
    PREGAP 00:02:00
    INDEX 01 00:00:00
FILE Track04.mp3 MP3
  TRACK 04 AUDIO
    PREGAP 00:00:01
    INDEX 01 00:00:00
FILE Track05.mp3 MP3
  TRACK 05 AUDIO
    PREGAP 00:00:01
    INDEX 01 00:00:00
FILE Track06.mp3 MP3
  TRACK 06 AUDIO
    PREGAP 00:00:02
    INDEX 01 00:00:00
FILE Track07.mp3 MP3
  TRACK 07 AUDIO
    INDEX 01 00:00:00
FILE Track08.mp3 MP3
  TRACK 08 AUDIO
    PREGAP 00:00:02
    INDEX 01 00:00:00
FILE Track09.mp3 MP3
  TRACK 09 AUDIO
    PREGAP 00:00:02
    INDEX 01 00:00:00
FILE Track10.mp3 MP3
  TRACK 10 AUDIO
    PREGAP 00:00:02
    INDEX 01 00:00:00
FILE Track11.mp3 MP3
  TRACK 11 AUDIO
    PREGAP 00:00:02
    INDEX 01 00:00:00
FILE Track12.mp3 MP3
  TRACK 12 AUDIO
    PREGAP 00:00:01
    INDEX 01 00:00:00
FILE Track13.mp3 MP3
  TRACK 13 AUDIO
    PREGAP 00:00:01
    INDEX 01 00:00:00
FILE Track14.mp3 MP3
  TRACK 14 AUDIO
    PREGAP 00:00:03
    INDEX 01 00:00:00
FILE Track15.mp3 MP3
  TRACK 15 AUDIO
    PREGAP 00:00:04
    INDEX 01 00:00:00
FILE Track16.mp3 MP3
  TRACK 16 AUDIO
    PREGAP 00:00:01
    INDEX 01 00:00:00
FILE Track17.mp3 MP3
  TRACK 17 AUDIO
    PREGAP 00:00:03
    INDEX 01 00:00:00
FILE Track18.mp3 MP3
  TRACK 18 AUDIO
    PREGAP 00:00:02
    INDEX 01 00:00:00
FILE Track19.mp3 MP3
  TRACK 19 AUDIO
    INDEX 01 00:00:00
FILE Track20.mp3 MP3
  TRACK 20 AUDIO
    PREGAP 00:00:01
    INDEX 01 00:00:00
FILE Track21.mp3 MP3
  TRACK 21 AUDIO
    PREGAP 00:00:02
    INDEX 01 00:00:00
FILE Track22.iso BINARY
  TRACK 22 MODE1/2048
    PREGAP 00:03:02
    INDEX 01 00:00:00
...AND...
After i have the:
File.cue (fix it)
file1.iso
file2.iso
and 20 file.wav
What i need to do and where do I put it all? ç_ç
(Sorry 4 my english and all these questions xD)
Wait, are you trying to emulate it on the PC or PSP?
Sparker Wrote: [ -> ]Wait, are you trying to emulate it on the PC or PSP?

Psp U_U
Last time I tried to emulate the PC engine on my PSP, it didn't turn out so well. I got a game to work with out audio though. I believe you need to set up a TOC or HCD file.
Sparker Wrote: [ -> ]Last time I tried to emulate the PC engine on my PSP, it didn't turn out so well. I got a game to work with out audio though. I believe you need to set up a TOC or HCD file.

Ok I'll try to invent something....and maybe be able to run it...
However if you have any news, let me know >_<
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