04/01/2012, 01:03 PM
Hello everyone, today's issue is that Source games tend to bog down often for me.
Team Fortress 2: Framerate stays around 150 fps normally, but on maps with high playercounts, it lowers to 20-30 sometimes.
Garry's Mod: Around 100fps on average, but when spawning advanced models, can go down to 10fps. For example, spawning something using the Advanced Duplicator tool makes the game unplayable.
Both games are updated to the newest versions.
CPU: AMD Phenom II x6 @ 3.0GHz
GPU: Radeon HD 6770
RAM: 8GB
OS: Windows 7 Home Premium 64-Bit
Am I missing some option here? Why does everything slow down?
Team Fortress 2: Framerate stays around 150 fps normally, but on maps with high playercounts, it lowers to 20-30 sometimes.
Garry's Mod: Around 100fps on average, but when spawning advanced models, can go down to 10fps. For example, spawning something using the Advanced Duplicator tool makes the game unplayable.
Both games are updated to the newest versions.
CPU: AMD Phenom II x6 @ 3.0GHz
GPU: Radeon HD 6770
RAM: 8GB
OS: Windows 7 Home Premium 64-Bit
Am I missing some option here? Why does everything slow down?