Endless Paradigm

Full Version: Did some fucking things at skyrim.
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After the dragon attack, i followed a soldier to riverwood(i think) then met the blacksmith, then i killed a chicken and all the towns people and the blacksmith started attacking me.

So i started fighting and ended up killing the blacksmith(Poor bastard) because he's attacking me, but i am no match for the remaining towns people so i ran.

I did well on leveling up in some villages (I killed many people at other villages) Now I'm level 13.
I checked my quest, and i have to go back riverwood.

If my memory is correct i have to talk to the black smith to proceed on my quest, but i killed the blacksmith......damn!

If i go back to river wood and the blacksmith did not respawn, i have to restart my game because i didn't save.....and that's bull shi.t
damn if that happened all my hardwork will be wasted. I played it for 3 hours just for enjoying the scenery and leveling up.


I'm currently resting.. so i will play again later.





Same situation as me : http://answers.yahoo.com/question/index?...531AAtgKNp
Sounds like you went for the wrong bird.
I was playing fallout 3 and then some of the bandits killed one of the guys that gives me quests when I was just walking around~
This is why you don't go around killing random people.
lembas Wrote: [ -> ]This is why you don't go around killing random people.

Pretty much.
player.placeatme 00013475


enter that in the console to spawn your blacksmith right in front of you.
lembas Wrote: [ -> ]This is why you don't go around killing random people.
hehe... Skyrim!

When stuff like that happens and everyone wants to kill you, if you sheath your weapons they will stop attacking you. Then the guards will ask if you want to pay the fine (small cash if you only killed a chicken) or go to jay (not recommended, as you lose skill levels). maybe you already knew but... hope that helps someone.
lembas Wrote: [ -> ]This is why you don't go around killing random people.

Assassinator Wrote: [ -> ]
lembas Wrote: [ -> ]This is why you don't go around killing random people.

Pretty much.

eKusoshisut0 Wrote: [ -> ]
lembas Wrote: [ -> ]This is why you don't go around killing random people.

Have any of you heard Yahtzee's view on giving regular people sandbox games?
Given degrees of freedom, and an open world, most people's first instinct is to be a pocky to somebody in the game-world. In Skyrim/Oblivion/Fallout 3/Morrowind, that equals killing them, taking all their things, or both at the same time. (Or lethal amounts of generosity, with putting live grenades in people's pockets)

Bethedsa get props for letting us do that. But they lose a lot if they don't tell us that what wee've done has literally fudgeed the entire main quest, or the quests related to that character.
Morrowind did it best, with a very blunt "You broke the world. Reload your game to fix your spoon" message.
Silvertie Wrote: [ -> ]Bethedsa get props for letting us do that. But they lose a lot if they don't tell us that what wee've done has literally fudgeed the entire main quest, or the quests related to that character.
Morrowind did it best, with a very blunt "You broke the world. Reload your game to fix your spoon" message.

I disagree completely.

I think it's great that you can completely ruin everything, and continue playing as though nothing had happened. I'm glad that they don't cater to the idiots, and dumb stuff down like that. If you kill some essential character, then it's your own damn fault.
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