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Zmathue Wrote:bstronga how did you find these? theres know way just piked random offsets.
its really simple :>
corrupting and simply see what happens ;p
I'm quite happy that at least that someone started looking in the prx again and not just think what i found is everything ;o
there is stuff like text position, size of focused/unfocues main/subicon, overall xmb size, overall xmb speed and what not...
anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)
i found the XMB size! lol 5 finds on my list! i will share them tommorow
EDIT, @ Zmathue, well i found some new things by looking into the already found by bstrong, i made a list of floats and bytes and i found how to find new things and where to find them, its not that hard, today i found 5.
feel free to post some...and what version of paf.prx your using. :)
bstronga Wrote:Zmathue Wrote:bstronga how did you find these? theres know way just piked random offsets.
its really simple :>
corrupting and simply see what happens ;p
I'm quite happy that at least that someone started looking in the prx again and not just think what i found is everything ;o
there is stuff like text position, size of focused/unfocues main/subicon, overall xmb size, overall xmb speed and what not...
anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)
Lol , everyday iv been wondering how you can read these values , so messing around is the key ... It s time to try to corrupt this paf. Your work won't be forgotten.
yes your work won't be forgotten! its helped SO much!
gsmoke Wrote:bstronga Wrote:Zmathue Wrote:bstronga how did you find these? theres know way just piked random offsets.
its really simple :>
corrupting and simply see what happens ;p
I'm quite happy that at least that someone started looking in the prx again and not just think what i found is everything ;o
there is stuff like text position, size of focused/unfocues main/subicon, overall xmb size, overall xmb speed and what not...
anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)
Lol , everyday iv been wondering how you can read these values , so messing around is the key ... It s time to try to corrupt this paf. Your work won't be forgotten.
is not that hard, follow the floats and the bytes and the shorst and you will fidn what you want. :wink2:
Double postAnger Wrote:feel free to post some...and what version of paf.prx your using. :)
Firmware version? 3.5X
Corruption does come with experience primarily. You can generally guess what things are. Single precision floats typically use the high word of a DWord, whereas 32 bit integers typically use the low word more often, for example.
bstronga Wrote:anyway i decided to listen to someones advice and just want to enjoy my PSP as a playing console again :>
which means i stopped anything psp research related.
i hope my contributions won't be forgotten :)
Aahhh...that's the story. :) Glad to hear you are enjoying the games and didn't just throw it away and move on to something else. Especially considering the games are getting better looking and playing. :)
You have been extremely generous with your time and patience and I know everyone appreciates what you have found and shared and you won't be forgotten!!
See you around.
thanks for all your help bstronga was much needed and appreciated
enjoy your games
h901
oh, goodbye bstronga!! Your finds in modding won't be forgotten
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