Endless Paradigm

Full Version: CSPSP v1.8 (+ CSPSPServer v1.4)
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- v1.8 UPDATE-

A late Merry Christmas and an early Happy New Years to everyone! As promised, here's my surprise for you guys: the newest version of CSPSP :D (bet you guys didn't see this coming). Anyways, I've finally added some new gameplay modes to multiplayer that will hopefully break up the monotony of only team deathmatch; specifically, I've implemented Capture the Flag and Free for All. In addition, thanks to Xiphirx's tip, I've added a fix that should hopefully get rid of that dread purple screen bug a lot of people have been getting.

Unfortunately, there's a small bug in the auto update feature that prevents the new flagrunner map from being auto-downloaded, but it should be pretty easy to get it from the servers online.

Code:
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|-UPDATES- |
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Added Capture the Flag and Free for All gameplay modes (multiplayer only)!
Included a new map 'flagrunnner'
Fixed the purple screen bug (hopefully)
Fixed a potential map downloading bug
Added score indicator icons


Code:
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|-INSTALLATION- |
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   The online portion of this version currently only works on custom firmwares (3.xx, etc). To install, copy the CSPSP folder either to your PSP/GAME folder (not PSP/GAME150), or your PSP/GAMEXXX folder, where XXX is your firmware version.

  NOTE: CSPSP now accesses the flash of your psp. It only reads (doesn't write), so it should be fine, but here's a warning nonetheless.


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Download:
CSPSP v1.8 (dropbox)
CSPSP v1.8 (mediafire)

CSPSP Server v1.4 (dropbox)
CSPSP Server v1.4 (mediafire)


Hope you guys enjoy this update! Questions/comments would be awesome. (clearly the gameplay still has to be tuned).

double you tee eff!!!!!!!!!!!!!!!!!!>>>>>>>>>....

MY FAVORITE HOMEBREW GAME HAS UPDATED>>>>Whyowhy
This Homebrew looksss... actualy like agreat fudgeing game.   i was thinkin of trying to use the quake engine to "create" a online fps homebrew. but im not smart. soooooo   GREAT FUCKING IDEA MAN!
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