Endless Paradigm

Full Version: Elder Scrolls V to be a sequel to Oblivion
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
Knowing oblivion, it'll probably be inefficient as fuck (meaning require way more than neccessary GPU power) and crash every 1/2 an hr (which is what happens to me with Oblivion)... whatever.
Assassinator Wrote: [ -> ]Knowing oblivion, it'll probably be inefficient as fuck (meaning require way more than neccessary GPU power) and crash every 1/2 an hr (which is what happens to me with Oblivion)... whatever.

Never had any of these problems and I started playing with a mere RADEON x1600xt, no crashes or anything. My only problem, even with my current HD5770 I can never get above 20-30 fps as I broke the engine somehow with my 6GB of mods. Without mods I easily hit 100fps.... Dotdotdot
SkyDX Wrote: [ -> ]Never had any of these problems and I started playing with a mere RADEON x1600xt, no crashes or anything.

Maybe on low or low-ish settings?  But then it looks really bad, and with similar hardware, you can get another game to look much better.

Or maybe you have a small screen size?  I'm like 1440 x 1050 or something (which isn't much nowadays, but back then, that's pretty big).


As for the crashes, most of it happens during the auto-saves when you enter new places.  Also happens randomly at other times too.
Morrowind was no better, though i think 1/2 an hour is an exagertion, i did experience random CTD's at time



But Bethesda are quite well known for taking on huge projects in that manner, with similar results, and it always works out in the end, so im looking foward to it
Assassinator Wrote: [ -> ]
SkyDX Wrote: [ -> ]Never had any of these problems and I started playing with a mere RADEON x1600xt, no crashes or anything.

Maybe on low or low-ish settings?  But then it looks really bad, and with similar hardware, you can get another game to look much better.

Or maybe you have a small screen size?  I'm like 1440 x 1050 or something (which isn't much nowadays, but back then, that's pretty big).


As for the crashes, most of it happens during the auto-saves when you enter new places.  Also happens randomly at other times too.

Never had any save related crashes o.o

And for the settings, my old hardware was:

CPU: AMD Athlon x2 3800+ 1.8ghz Dualcore
RAM: 1GB 667mhz DDR2
Graphics: x1600xt 256mb vRAM
OS: XP/Vista

And I could play fine with everything maxed out minus textures, AA and AF @ 1440x900
Oblivion, I don't recall ever crashing on me.  A lot more stable than games like Crysis and Starcraft 2 which seem to leak memory on my system (need to restart them like every few hours or so).
It run fairly well on near max settings on an AthlonX2 4200+, nVidia 7800GT card (probably around equivalent to a Radeon x1800xt or similar), but then, the best GPU at time of release I think was a 7900GTX.
It only really got taxing on resources in the overworld, which really looks immense (you can see distant trees and land features), so understandably resource taxing.
ZiNgA BuRgA Wrote: [ -> ]Oblivion, I don't recall ever crashing on me.  A lot more stable than games like Crysis and Starcraft 2 which seem to leak memory on my system (need to restart them like every few hours or so).
It run fairly well on near max settings on an AthlonX2 4200+, nVidia 7800GT card (probably around equivalent to a Radeon x1800xt or similar), but then, the best GPU at time of release I think was a 7900GTX.
It only really got taxing on resources in the overworld, which really looks immense (you can see distant trees and land features), so understandably resource taxing.

hehe,. i had recall Oblivion crashing too,. :/ also running very slowly and settings very low,. :(

Hope the movie is better,. hah?
Pages: 1 2
Reference URL's