Kratosjohn Wrote: [ -> ]Yes it gives you nand access, you can write to devflash2 and 3 not to devflash1 though and that's where they made usbcfw loader like version 0.3 now I think, it's like the CXMB of PSP for Ps3 and allows you to load changes to other files like firmware files.
Yup.
matchung Wrote: [ -> ]wee have USB firmware loader, wee can test on USB without touching the NAND files.
im wondering how to ccompile the dynamtic theme RAF file....
I have to buy another PS3 (sold my old one..)
I'm sure your aware that RAF Compiler has been leaked onto the internetz along with The PS3 SDK 3.41 Toolchain. (Sorry - can't post a link, as the files are illegal to host..)
I have not had the time to play with them yet, but I'm sure someone will end up posting a tutorial soon, and then it should be on like Diddy Kong !
Mr. Shizzy Wrote: [ -> ]I'm sure your aware that RAF Compiler has been leaked onto the internetz along with The PS3 SDK 3.41 Toolchain. (Sorry - can't post a link, as the files are illegal to host..)
I have not had the time to play with them yet, but I'm sure someone will end up posting a tutorial soon, and then it should be on like Diddy Kong !
i get the copy of SDK, but i have no idea howto. seems missing the RAF related files..
matchung Wrote: [ -> ]im wondering how to ccompile the dynamtic theme RAF file....
me 2,. like to make a Dynamic theme file,.
also because i got 3.50 and waiting for a new hack,. ;p
with rcomage you can do everything rcoedit can do(and more,. duh!),. but yes with the psp i had used rcomage and rcoedit alongsite,..
Vegetano1 Wrote: [ -> ]matchung Wrote: [ -> ]im wondering how to ccompile the dynamtic theme RAF file....
me 2,. like to make a Dynamic theme file,.
also because i got 3.50 and waiting for a new hack,. ;p
with rcomage you can do everything rcoedit can do(and more,. duh!),. but yes with the psp i had used rcomage and rcoedit alongsite,..
PS3 RCO files have different header, psp tools cannot be used. or anyone know how to mod?
Thanks for the info so far.
Kratosjohn Wrote: [ -> ]like I think what would really be useful is a application like RCOedit was, it was very neat, organized and was easy to use program for newcomers.
For basic stuff like editing images, rcomage shouldn't be "hard" to use - just dump the file (synonymous to opening) and you can freely edit the images / replace them if you wish, and then just compile it (synonymous to saving).
I guess it's not as intuitive though.
ProperBritish Wrote: [ -> ]http://uk.playstation.com/ps3/support/sy...r-3-50%29/
see if you can work on a firmware file
Firmware files are most likely encrypted, so rather useless to try to pry open without access to a hardware decoder, unfortunately.
with all the new developments i could really see this taking off if some seasoned EP PSP themers took to the stage.
Mr. Shizzy Wrote: [ -> ]Kratosjohn Wrote: [ -> ]Yes it gives you nand access, you can write to devflash2 and 3 not to devflash1 though and that's where they made usbcfw loader like version 0.3 now I think, it's like the CXMB of PSP for Ps3 and allows you to load changes to other files like firmware files.
Yup.
matchung Wrote: [ -> ]wee have USB firmware loader, wee can test on USB without touching the NAND files.
im wondering how to ccompile the dynamtic theme RAF file....
I have to buy another PS3 (sold my old one..)
I'm sure your aware that RAF Compiler has been leaked onto the internetz along with The PS3 SDK 3.41 Toolchain. (Sorry - can't post a link, as the files are illegal to host..)
I have not had the time to play with them yet, but I'm sure someone will end up posting a tutorial soon, and then it should be on like Diddy Kong !
I'll take the risk if you emial me the files (im too young to be in trouble, the worst they could do is tell me to stop)
MaDc0w has a nor flasher now, he's gonna start theme-ing for use right c0w?
:P