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CFW Prometheus M33-6 by liquidzigong
liquidzigong: 2010-09-08 23:55
[原创]5.00 M33-6的普罗米修斯化补丁(有问题跟帖 另开删除)

给各位坚守在5.00 M33上的朋友们,我制作了个为5.00 M33-6的增强补丁,可以为你们的CFW添加普罗米修斯CFW的功能,如直接运行原版新6.XX 游戏。同以前某人制作的"5.00 prometheus"相比,这个补丁不需要再开启任何插件,而是直接集成到系统内部。最大的保留了M33系统的优点与普罗米修斯系统的新功能。

功能:同5.03/5.50 Prometheus-2 CFW。
安装:先安装5.00 M33-6,再运行附件程序,按X键安装即可。

注意:
1. 安装后,系统版本号仍然是5.00 M33-6。但如果有用到普罗米修斯解密功能,屏幕将变红。
2. 如果游戏ISO已存在disc0:/PSP_GAME/SYSDIR/prometheus.prx,系统将禁用自带的普罗米修斯功能。这个功能是为了避免与普罗米修斯模块发生冲突而设计的。
Quote:Translation by Google:
In 5.00 M33 you adhere to the friends, I created a to 5.00 M33-6 enhanced patch, you can add to your CFW CFW Prometheus features such as direct new 6.XX original game to run. Produced by someone with previous "5.00 prometheus" compared to the patch do not need to open any plug-ins, but directly integrated into the system internal. M33 retained the greatest advantages of the system and the Prometheus system of new features.

Function: with 5.03/5.50 Prometheus-2 CFW.
Install: install 5.00 M33-6, and then run the attached program, press X button can be installed.

Note:
1. After installation, the system version is still 5.00 M33-6. However, if helpful to the Prometheus decryption function, the screen will turn red.
2. If the game ISO already exists disc0: / PSP_GAME / SYSDIR / prometheus.prx, the system will disable the onboard Prometheus function. This function is to avoid conflict with Prometheus module designed.
[attachment=4279]
[attachment=4280]
Edit:
I noticed that after installing this cfw; Plugins in flash0 will not work anymore.
Installing them with pugin2flash or using pluginloader_v2 will not work, and your PSP will be "semibricked".
But don't panic just restart with the R button pressed to go to recovery menu.
If you made a backup just restore the following files to flash0/kd:
pspbtjnf.bin
pspbtknf.bin
pspbtlnf.bin

Edit2:
You can also use the method below to install this cfw, then you can keep your plugins in flash0:
Quote:1. Use the file "prometheus_lite.prx" from the Prometheus folder and copy to: flash0:/kd/
2. Use the file "Prometheus_key.txt" from the Prometheus folder and copy to: flash1:/
3. Use the file "Stargate.prx" and copy to: ms0:/seplugins/
4. Edit the file game.txt in ms0:/seplugins/ and add the line: ms0:/seplugins/stargate.prx 1

You can access flash by using the recovery menu, advanced, toggle USB. Then choose the flash you wish to open.

Credits/Author:
http://blog.livedoor.jp/piccolo33/archiv...55373.html

thanks to:
liquidzigong for Prometheus
DA aka Dark Alex for M33
Does this work with 5.03 cfw?
^

WUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUT

and no.
Ninja88 Wrote: [ -> ]Does this work with 5.03 cfw?

No you have to use this
Quote:Function: with 5.03/5.50 Prometheus-2 Custom Firmware

That part got me confused.
Ninja88 Wrote: [ -> ]
Quote:Function: with 5.03/5.50 Prometheus-2 Custom Firmware

That part got me confused.

Bad Google translationErk i think it means it has the same functions as his other latest CFW's Adore
Lol i wanted to pm him for this reason.
Thanks a lot man. Madwin
OK so now can wee play the new god of war demo ? or does it still have to be decrypted ?? awwww well i tried the new gow demo but its a no go so what can wee do with this new cfw ?? can someone enlighten me?
Man.....bluewave .... The reason why your flash0 plugins won't work is because the Prometheus installer replaces pspbtjnf.bin , pspbtknf.bin , pspbtlnf.bin with new ones sooo your PSP doesn't know about the Plugins in your Flash0.
bsanehi Wrote: [ -> ]Man.....bluewave .... The reason why your flash0 plugins won't work is because the Prometheus installer replaces pspbtjnf.bin , pspbtknf.bin , pspbtlnf.bin with new ones sooo your PSP doesn't know about the Plugins in your Flash0.

is that bad or good ??
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