Endless Paradigm

Full Version: Hold+ v4.0
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So everyone agrees wee already have it install on our PSPs?
Assassinator Wrote: [ -> ]
Grey Ghost Wrote: [ -> ]It was released on ep way back. I remember because i downloaded it and then Hex edited it so it puts the cpu to 222mhz when on hold so i can use it for in-game too.

That sort of (half) defeats the purpose of the plugin.  The plugin saves battery by underclocking the PSP and shutting off the screen.  You're completely loosing out on the underclocking half.

Why do you need it for games anyway?

On 222mhz it still lasts for ages if you listening to music. Also 60mhz which it originally goes to is too low for some of my higher quality mp3 songs, they lag.

For in game 60mhz is far to low and many games will freeze or crash when put on hold. I use it for in game all the time. Say for example i have to put it down and go do something, its handy as i can put the game on pause, chuck it on hold and that way no buttons can be touched and it looks like its off so its ignored by others and not touched.
You can actually probably have two copies of the plugin, one enabled for each situation.  I haven't experienced lag on any of my music at 30MHz, let alone 60MHz.
I believe MP3/AAC decoding is done by hardware, so CPU speed should have little effect on it.  Interesting.
Grey Ghost Wrote: [ -> ]
Assassinator Wrote: [ -> ]
Grey Ghost Wrote: [ -> ]It was released on ep way back. I remember because i downloaded it and then Hex edited it so it puts the cpu to 222mhz when on hold so i can use it for in-game too.

That sort of (half) defeats the purpose of the plugin.  The plugin saves battery by underclocking the PSP and shutting off the screen.  You're completely loosing out on the underclocking half.

Why do you need it for games anyway?

On 222mhz it still lasts for ages if you listening to music. Also 60mhz which it originally goes to is too low for some of my higher quality mp3 songs, they lag.

For in game 60mhz is far to low and many games will freeze or crash when put on hold. I use it for in game all the time. Say for example i have to put it down and go do something, its handy as i can put the game on pause, chuck it on hold and that way no buttons can be touched and it looks like its off so its ignored by others and not touched.

What about 100mhz - 133mhz.
ZiNgA BuRgA Wrote:You can actually probably have two copies of the plugin, one enabled for each situation.  I haven't experienced lag on any of my music at 30MHz, let alone 60MHz.
I believe MP3/AAC decoding is done by hardware, so CPU speed should have little effect on it.  Interesting.

I found on 60MHz some of my higher quality mp3s (usually 320kbps) would skip through out the song. Increased the cpu and this stopped.

You make a valid point about two copies for different situations though.

j_p_24 Wrote:What about 100mhz - 133mhz.

to be safe with most games it needs to be on 222MHz at least.

For music yea i could take it down to 100MHz but really im not fussed. I never listen to music long enough to flatten my battery all that much.
If not the best but at least one of the 5 top plugins for the PSP I have ever used I listened to hours and hours of music with this plugin on my trip
Grey Ghost Wrote: [ -> ]I found on 60MHz some of my higher quality mp3s (usually 320kbps) would skip through out the song. Increased the cpu and this stopped.

Never ever experienced any lag with audio, only with video (which is quite often), when under 60MHz hold.

But I don't use MP3, AAC is more efficient (better quality per bitrate), and nowhere close to 320kbps, so I don't know.

Grey Ghost Wrote: [ -> ]I use it for in game all the time. Say for example i have to put it down and go do something, its handy as i can put the game on pause, chuck it on hold and that way no buttons can be touched and it looks like its off so its ignored by others and not touched.

Why not just put the PSP to sleep/standby (short power off)?  That works fine for pretty much every game I tried it on, and turns the PSP off, so it doesn't use any power at all.

That's for long breaks, for short pauses (eg. going to the toilet), I just press the home button (bring up the do you want to exit game menu) and leave it there.
DSpider Wrote: [ -> ]* Prevents the PSP from going into suspend mode if you accidently push the power

I could almost get it for just that alone.
Assassinator Wrote: [ -> ]
Grey Ghost Wrote: [ -> ]I found on 60MHz some of my higher quality mp3s (usually 320kbps) would skip through out the song. Increased the cpu and this stopped.

Never ever experienced any lag with audio, only with video (which is quite often), when under 60MHz hold.

But I don't use MP3, AAC is more efficient (better quality per bitrate), and nowhere close to 320kbps, so I don't know.

Grey Ghost Wrote: [ -> ]I use it for in game all the time. Say for example i have to put it down and go do something, its handy as i can put the game on pause, chuck it on hold and that way no buttons can be touched and it looks like its off so its ignored by others and not touched.

Why not just put the PSP to sleep/standby (short power off)?  That works fine for pretty much every game I tried it on, and turns the PSP off, so it doesn't use any power at all.

That's for long breaks, for short pauses (eg. going to the toilet), I just press the home button (bring up the do you want to exit game menu) and leave it there.

I use AAC as well. It is good at getting a small file which still sounds good.
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