Endless Paradigm

Full Version: Mobile Assault 1.3 Released
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GlennNZ has released Mobile Assault version 1.3 for PSP.
Anyone who remembers playing the old Desert Strike games by EA on SEGA Genesis will
surely love this game.  Madwin

Quote:Hi, everyone. Justin and I (the Codetactics team) have just released version 1.3 of Mobile Assault.

changelog:

Code:
Features
* 3 new missions
* 6 new desert building structures
* A new spy base structure

Improvements
* Updated mission ending system
* Separate objectives into primary, Secondary and Bonus categories
* In-game Message Log is scrollable and better spaced
* In-game messages are left aligned
* Better explosions and bullet-to-ground particle effects
* New icon

Fixes
* Alternating (left, right wing) missile fire is now in sync

Under The Hood
* Improved mission scripting
* Browser based mission editor (internal use only for the moment)


Quote:If anyone is wondering why such the long wait and such a limited changelist, the reason is that wee've been putting a lot of effort into making a browser based mission editor. Basically the process of porting our old c++ scripted missions into the editor, and then fixing all the quirks took a really long time, but wee're satisfied that the final design will stand up for quite a few releases.

Ultimately wee're really keen for users to make and submit their own missions. First though, wee really ought to make some tutorial videos to give a good overview of how the editor works.

By all means, let fly with the feedback.

Cheers

Glenn


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Project Homepage: codetactics.com
yes this is a brilliant homebrew. I used to be ranked within the top 20, but i have not played in a while. Keen to try the new version though!
My best friend loved this game before.
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