21/07/2010, 10:00 PM
So Goshi's favorite all time SRPG is finally getting the remake treatment.
http://www.siliconera.com/2010/07/20/squ...e-for-psp/
http://www.tbstactics.com/2010/07/tactic...unced.html
http://www.andriasang.com/e/blog/2010/07/21/flying_get/
http://www.ff-reunion.net/
http://www.rpgamer.com/news/Q3-2010/072110a.html
And from some mouthpiece (duckroll) from neogaf
http://www.siliconera.com/2010/07/20/squ...e-for-psp/
http://www.tbstactics.com/2010/07/tactic...unced.html
http://www.andriasang.com/e/blog/2010/07/21/flying_get/
http://www.ff-reunion.net/
http://www.rpgamer.com/news/Q3-2010/072110a.html
And from some mouthpiece (duckroll) from neogaf
Quote:Here are a few points from the FF Reunion summary:
- Even though it may look like the game's visuals haven't changed much, they have been improved over the original. They're trying to keep the Super Famicom-like look of the game.
- They'd actually be proud if people would say that it's the same as the original.
- You can change the angle to view the action from above.
- The height-based play and other basic elements of the original remain in tact.
- They're adding a number of new elements for the game parts and battle parts. The battles will be greatly changed.
- The game will have a variety of new skill-based gameplay features.
- There will be new classes.
- The battle maps character count has increased from the 10 vs 10 of the original to 12 on your side vs 18 on the enemy side, for a total of 30 characters on screen.
- This is not a "Tactics Ogre Perfect Version," but a "rebuilding" of Tactics Ogre. It doesn't fit within the framework of a "remake."
- You won't be able to use your strategies from the original for the sequel.