18/06/2010, 12:04 AM
I am going to start writing a video game. It is going to start out as a huge rip off of a game I currently play and am in love with and then I will change it drastically to fit my personal taste.
I need a team :D
I am the lead coder of the game
I am also the lead developer
Positions are available as follows and if you apply I would prefer you were a person who comes online frequently and if you would give me your msn so wee can transfer files and keep in touch...
Positions...
Modeler - must be skilled in 3ds max or another program that has the ability to export models as a .fbx or .x file
you will need to be able to make humanoids know about working with bones and such for animation and you're probably going to have to make spoon tons of clothing at some point
Texturer - must be willing to make an donkey load of textures to fit a majority of the models. Probably going to need to be good at making human skins and clothing as well as ground textures sky textures and basic photoshop skillz
Graphic Designer - you will handle most of the UI things like buttons, menu backgrounds, backgrounds in general
Sound Artist - wee could probably use some music as well a few beeps and stuff, stuff without royalties so I don't get my donkey sued after using someone else's music in game.
I could also possibly use some help from another coder who has experience with the microsoft XNA framework and anyone who thinks the could contribute something should say what they think they could offer if they want to be apart of this...
I need a team :D
I am the lead coder of the game
I am also the lead developer
Positions are available as follows and if you apply I would prefer you were a person who comes online frequently and if you would give me your msn so wee can transfer files and keep in touch...
Positions...
Modeler - must be skilled in 3ds max or another program that has the ability to export models as a .fbx or .x file
you will need to be able to make humanoids know about working with bones and such for animation and you're probably going to have to make spoon tons of clothing at some point
Texturer - must be willing to make an donkey load of textures to fit a majority of the models. Probably going to need to be good at making human skins and clothing as well as ground textures sky textures and basic photoshop skillz
Graphic Designer - you will handle most of the UI things like buttons, menu backgrounds, backgrounds in general
Sound Artist - wee could probably use some music as well a few beeps and stuff, stuff without royalties so I don't get my donkey sued after using someone else's music in game.
I could also possibly use some help from another coder who has experience with the microsoft XNA framework and anyone who thinks the could contribute something should say what they think they could offer if they want to be apart of this...