17/05/2010, 01:51 AM
19/05/2010, 01:00 AM
Team Rocket vs. Bobo the Hogar
... I suppose there's also the fairies guarding the Vine Rope (They're a boss too! Even if they're easy...) too... but Imageshack doesn't like nekkid boobies.
Anyway!!!
See that bull... pig... thing... that's a Hogar. Hogars are low level enemies but they can get plenty of attacks and they hit really hard. Around 40 damage with each hit, not pleasant. However this one has a nice easy trick to it!
This thing next to the Hogar's cage gives you the item "Rotten Meat". If you combine this with some Faerie Dust you get...
Now just feed to it to the Hogar and...
Now all wee need to do is the pick the lock (No screenshot, picking locks is not exciting) and attack the Hogar's donkey!
Unfortunately this game doesn't like the idea of me having easy battles so it decides to make Gadgeteer Oningun go and inflict Blind on it. GAhhhh!! This doesn't sound so bad but enemies run away when inflicted with Blind. Very annoying.
I suppose chasing the bloody thing across the entire city isn't so bad. But then the freaking city patrol have to get themselves in the way. I suppose their help is nice, except that they're weak (Even BATS can kill them) and they like to block the walkways like so...
Anyway! Eventually I managed to catch up to the pig... thing... it didn't live long after that.
Stupid Gadgeteer had to make a simple battle so difficult! Arrgh
... I suppose there's also the fairies guarding the Vine Rope (They're a boss too! Even if they're easy...) too... but Imageshack doesn't like nekkid boobies.
Anyway!!!
See that bull... pig... thing... that's a Hogar. Hogars are low level enemies but they can get plenty of attacks and they hit really hard. Around 40 damage with each hit, not pleasant. However this one has a nice easy trick to it!
This thing next to the Hogar's cage gives you the item "Rotten Meat". If you combine this with some Faerie Dust you get...
Now just feed to it to the Hogar and...
Now all wee need to do is the pick the lock (No screenshot, picking locks is not exciting) and attack the Hogar's donkey!
Unfortunately this game doesn't like the idea of me having easy battles so it decides to make Gadgeteer Oningun go and inflict Blind on it. GAhhhh!! This doesn't sound so bad but enemies run away when inflicted with Blind. Very annoying.
I suppose chasing the bloody thing across the entire city isn't so bad. But then the freaking city patrol have to get themselves in the way. I suppose their help is nice, except that they're weak (Even BATS can kill them) and they like to block the walkways like so...
Anyway! Eventually I managed to catch up to the pig... thing... it didn't live long after that.
Stupid Gadgeteer had to make a simple battle so difficult! Arrgh
19/05/2010, 03:34 PM
Goshi's Crazy Crew of Six (Plus RFS-81 and Vi) Vs. The Willow WEAKLINGS
My Rogue is right. They were pushovers.
Two castings of Freeze Flesh was all I needed. They died pretty quickly after that.
My Rogue is right. They were pushovers.
Two castings of Freeze Flesh was all I needed. They died pretty quickly after that.
19/05/2010, 04:07 PM
Goshi's wild adventures in the Trynton Sanctuary
Open door with the Blue Marble and...
Eh. Only a bunch of plants this time. The first time I played I had an epic battle with all sorts of Trynton baddies (Wasps and Spiders in particular). Every other playthrough though the enemy spawn ends up this small, kinda a shame really =(
Well plants are pretty annoying since they like to attack from a distance and inflict a variety of status conditions. Also you can't use magic in this room too. One of two places in the entire game actually. Unlike everyone's favorite Wizardry clone (Class of Heroes) where they're all over the place.
As you can see the battle was quite easy. My monks scored their first instant kills here which was pretty cool.
These just show a small side quest in the same room if your interested. It allows you to set up camp in this area without risk of getting ambushed.
Open door with the Blue Marble and...
Eh. Only a bunch of plants this time. The first time I played I had an epic battle with all sorts of Trynton baddies (Wasps and Spiders in particular). Every other playthrough though the enemy spawn ends up this small, kinda a shame really =(
Well plants are pretty annoying since they like to attack from a distance and inflict a variety of status conditions. Also you can't use magic in this room too. One of two places in the entire game actually. Unlike everyone's favorite Wizardry clone (Class of Heroes) where they're all over the place.
As you can see the battle was quite easy. My monks scored their first instant kills here which was pretty cool.
These just show a small side quest in the same room if your interested. It allows you to set up camp in this area without risk of getting ambushed.
19/05/2010, 04:30 PM
Since I've now talked to Shaman Das I guess it's time for a status update!!!
Level 10 Mook Fighter
Str 96, Int 55, Pie 25, Vit 50, Dex 91, Spd 35, Sen 67
Base AC: 0
Average AC: 13
Close Combat 40
Ranged Combat 19
Dual Weapons 51
Sword 64
Mace & Flail 40
Bow 18
Initiative 15
Kills 143
Equipment:
Demonsbane, Hammer, Demonsting, Bundle of Arrows (48), Rapax Breastplate, Chain Mail +1 (L), Bascinet & Camail, Silver Sollerets, Amulet of Static, Ring of Pro Magic
Level 10 Felpurr Rogue
Str 86, Int 45, Pie 30, Vit 35, Dex 100, Spd 69, Sen 59
Base AC: 8
Average AC: 16
Close Combat 28
Ranged Combat 7
Dual Weapons 55
Sword 55
Dagger 59
Throwing & Sling 13
Stealth 53
Pickpocket 8
Initiative 19
Kills 124
Equipment:
Diamond Epee, Stiletto, Feather Darts(94), Leather Cuirass, Stud Chausses, Leather Helm, Shadow Cloak, Buskins, Ring of Protection
Level 10 Felpurr Samurai
Str 52, Int 62, Pie 30, Vit 50, Dex 87, Spd 92, Sen 50
Base AC: 2
Average AC: 13
Spells Known:
Energy Blast, Frost, Sleep, Missile Shield, Sonic Boom, Web, Knock Knock, Detect Secrets
Close Combat 34
Dual Weapons 40
Critical Strike 47
Wizardry 30
Fire Magic 21
Water Magic 16
Sword 58
Initiative 22
Kills 74
Deaths 1
Equipment:
Bloodlust, Enchanted Wakizashi, Tosei-Do (U), Chain Mail +1(L), Cuir Gauntlets, Leather Boots, Amulet of Stillness, Necklace of Endurance
Level 10 Felpurr Monk
Str 76, Int 55, Pie 50, Vit 35, Dex 57, Spd 96, Sen 55
Base AC: 8
Average AC: 14
Spells Known:
Paralyse, Charm, Mind Stab, Detect Secrets, Divine Trap, Identify Item, Insanity, Heal Wounds
Close Combat 26
Critical Strike 44
Psionics 29
Water Magic 3
Mental Magic 22
Divine Magic 3
Staff & Wand 57
Stealth 46
Initiative 25
Kills 48
Deaths 1
Equipment:
Staff of Doom, Suede Doublet, Fur Legging, Skullcap, Oilskin Cloak, Buskins, Necklace of Endurance, Ankh of Healing
Level 10 Hobbit Gadgeteer
Str 45, Int 60, Pie 30, Vit 55, Dex 97, Spd 30, Sen 92
Base AC: 2
Average AC: 13
Ranged Combat 28
Engineering 49
Modern Weapon 65
Locks & Traps 42
Initiative 22
Kills 36
Equipment:
Omnigun Mk 5, Musket Balls (94), Chain Hauberk, Chain Mail + 1 (L), Bascinet, Mail Mittens, Sandals, Ring of Protection, Ring of Breezes, Lightning Rod, Jack in the Box, Magic Mirror, Lava Lamp, Forcefield Generator
Level 10 Faerie Bishop
Str 25, Int 96, Pie 91, Vit 30, Dex 55, Spd 67, Sen 55
Base AC: 3
Average AC: 7
Spells Known:
Energy Blast, Light, Psionic Fire, Acid Splash, Frost, Stamina, Cure Lesser Cond, Holy Water, Cure Paralysis, Freeze Flesh, Rest All, Missile Shield, Cure Poison, Razor Cloak, Noxious Fumes, Itching Skin, Web, Armorplate, Knock Knock, Element Shield, Mind Stab, Terror, Divine Trap, Identify Item, Insanity, Mindread, Bless, Heal Wounds, Make Wounds, Enchanted Blade, Guardian Angel, Magic Missiles, Magic Screen, Soul Shield
Wizardry 42
Divinity 47
Alchemy 60
Psionics 38
Fire Magic 37
Water Magic 28
Air Magic 40
Earth Magic 48
Mental Magic 59
Divine Magic 52
Initiative 19
Kills 33
Equipment:
Winterwand, Gossamer Gown (U), Gossamer Gown (L), Ring of Protection
Fighter and Rogue are still the best damage dealers... as always. They'll be like that for the whole game anyway >_>
Samurai is pretty much the same. Monk has improved greatly since I got the Staff of Doom, now doing much more respectable damage plus inflicting Hex is always great.
Gadgeteer still is need of better gadgets (A better Omingun too... should be upgraded to Mk6 next level). Bishop is still the support character, though now that his spell levels are much higher he can do decent damage (Though nowhere near close to my Fighter).
RPCs? Well RFS-81 is still a killing machine (Literally). Vi is decent but only because Polearms are great. If they weren't she would be more or less the same as Monk only without the damage resistance bonus (But not plagued with water weakness either >_>)
Level 10 Mook Fighter
Str 96, Int 55, Pie 25, Vit 50, Dex 91, Spd 35, Sen 67
Base AC: 0
Average AC: 13
Close Combat 40
Ranged Combat 19
Dual Weapons 51
Sword 64
Mace & Flail 40
Bow 18
Initiative 15
Kills 143
Equipment:
Demonsbane, Hammer, Demonsting, Bundle of Arrows (48), Rapax Breastplate, Chain Mail +1 (L), Bascinet & Camail, Silver Sollerets, Amulet of Static, Ring of Pro Magic
Level 10 Felpurr Rogue
Str 86, Int 45, Pie 30, Vit 35, Dex 100, Spd 69, Sen 59
Base AC: 8
Average AC: 16
Close Combat 28
Ranged Combat 7
Dual Weapons 55
Sword 55
Dagger 59
Throwing & Sling 13
Stealth 53
Pickpocket 8
Initiative 19
Kills 124
Equipment:
Diamond Epee, Stiletto, Feather Darts(94), Leather Cuirass, Stud Chausses, Leather Helm, Shadow Cloak, Buskins, Ring of Protection
Level 10 Felpurr Samurai
Str 52, Int 62, Pie 30, Vit 50, Dex 87, Spd 92, Sen 50
Base AC: 2
Average AC: 13
Spells Known:
Energy Blast, Frost, Sleep, Missile Shield, Sonic Boom, Web, Knock Knock, Detect Secrets
Close Combat 34
Dual Weapons 40
Critical Strike 47
Wizardry 30
Fire Magic 21
Water Magic 16
Sword 58
Initiative 22
Kills 74
Deaths 1
Equipment:
Bloodlust, Enchanted Wakizashi, Tosei-Do (U), Chain Mail +1(L), Cuir Gauntlets, Leather Boots, Amulet of Stillness, Necklace of Endurance
Level 10 Felpurr Monk
Str 76, Int 55, Pie 50, Vit 35, Dex 57, Spd 96, Sen 55
Base AC: 8
Average AC: 14
Spells Known:
Paralyse, Charm, Mind Stab, Detect Secrets, Divine Trap, Identify Item, Insanity, Heal Wounds
Close Combat 26
Critical Strike 44
Psionics 29
Water Magic 3
Mental Magic 22
Divine Magic 3
Staff & Wand 57
Stealth 46
Initiative 25
Kills 48
Deaths 1
Equipment:
Staff of Doom, Suede Doublet, Fur Legging, Skullcap, Oilskin Cloak, Buskins, Necklace of Endurance, Ankh of Healing
Level 10 Hobbit Gadgeteer
Str 45, Int 60, Pie 30, Vit 55, Dex 97, Spd 30, Sen 92
Base AC: 2
Average AC: 13
Ranged Combat 28
Engineering 49
Modern Weapon 65
Locks & Traps 42
Initiative 22
Kills 36
Equipment:
Omnigun Mk 5, Musket Balls (94), Chain Hauberk, Chain Mail + 1 (L), Bascinet, Mail Mittens, Sandals, Ring of Protection, Ring of Breezes, Lightning Rod, Jack in the Box, Magic Mirror, Lava Lamp, Forcefield Generator
Level 10 Faerie Bishop
Str 25, Int 96, Pie 91, Vit 30, Dex 55, Spd 67, Sen 55
Base AC: 3
Average AC: 7
Spells Known:
Energy Blast, Light, Psionic Fire, Acid Splash, Frost, Stamina, Cure Lesser Cond, Holy Water, Cure Paralysis, Freeze Flesh, Rest All, Missile Shield, Cure Poison, Razor Cloak, Noxious Fumes, Itching Skin, Web, Armorplate, Knock Knock, Element Shield, Mind Stab, Terror, Divine Trap, Identify Item, Insanity, Mindread, Bless, Heal Wounds, Make Wounds, Enchanted Blade, Guardian Angel, Magic Missiles, Magic Screen, Soul Shield
Wizardry 42
Divinity 47
Alchemy 60
Psionics 38
Fire Magic 37
Water Magic 28
Air Magic 40
Earth Magic 48
Mental Magic 59
Divine Magic 52
Initiative 19
Kills 33
Equipment:
Winterwand, Gossamer Gown (U), Gossamer Gown (L), Ring of Protection
Fighter and Rogue are still the best damage dealers... as always. They'll be like that for the whole game anyway >_>
Samurai is pretty much the same. Monk has improved greatly since I got the Staff of Doom, now doing much more respectable damage plus inflicting Hex is always great.
Gadgeteer still is need of better gadgets (A better Omingun too... should be upgraded to Mk6 next level). Bishop is still the support character, though now that his spell levels are much higher he can do decent damage (Though nowhere near close to my Fighter).
RPCs? Well RFS-81 is still a killing machine (Literally). Vi is decent but only because Polearms are great. If they weren't she would be more or less the same as Monk only without the damage resistance bonus (But not plagued with water weakness either >_>)
19/05/2010, 04:42 PM
*Insert silly team name here* vs. The not so weak saplings
Were it not for Element Shield, I'm sure my Bishop would be thinking differently. No one eat 42 earth elemental damage. No one.
Even with Element Shield, Toxic Cloud is still very annoying. It knocked RFS-81(!!!) and my Gadgeteer unconscious. I suppose I could have used my Smelling Salts on them. But once I got into melee range, my Fighter would make short work of them anyway.
Were it not for Element Shield, I'm sure my Bishop would be thinking differently. No one eat 42 earth elemental damage. No one.
Even with Element Shield, Toxic Cloud is still very annoying. It knocked RFS-81(!!!) and my Gadgeteer unconscious. I suppose I could have used my Smelling Salts on them. But once I got into melee range, my Fighter would make short work of them anyway.
26/05/2010, 12:56 AM
Goshi vs. The RATS
Big, fat, ugly ones.
Big, fat, ugly and powerful ones. That is. They're quite strong. Despite using such big axes their attacks are very accurate and...
What!? My Rogue died!? NOOOO!!!! I FORGOT TO BRING RESURRECT SCROLLS!
Reload.
Big, fat, ugly ones.
Big, fat, ugly and powerful ones. That is. They're quite strong. Despite using such big axes their attacks are very accurate and...
What!? My Rogue died!? NOOOO!!!! I FORGOT TO BRING RESURRECT SCROLLS!
Reload.
30/05/2010, 01:18 PM
Operation Nora Rescue Gadgeteer
The party's gadgeteer has been kidnapped by Crock! In order to save him wee must kill the dreaded Brekek! I have half the mind to kill the bloody blackmailer myself. But since he ironically, sells some great stuff for Gadgeteers, there's very little reason to do so.
Anyway the ferocious uh... frog.
Contrary to what RFS-81 believes Brekek was fairly tricky. I still can't believe my Rogue took 31 poison damage.
To make matters a little trickier my Fighter got swallowed. However I've reached the point were my Monk and Samurai could finally do decent damage, so Brekek didn't live long enough to digest my Fighter.
Now for the hard part. Getting back to Crock safely. Stupid swamp and its stupid Nightmares.
The party's gadgeteer has been kidnapped by Crock! In order to save him wee must kill the dreaded Brekek! I have half the mind to kill the bloody blackmailer myself. But since he ironically, sells some great stuff for Gadgeteers, there's very little reason to do so.
Anyway the ferocious uh... frog.
Contrary to what RFS-81 believes Brekek was fairly tricky. I still can't believe my Rogue took 31 poison damage.
To make matters a little trickier my Fighter got swallowed. However I've reached the point were my Monk and Samurai could finally do decent damage, so Brekek didn't live long enough to digest my Fighter.
Now for the hard part. Getting back to Crock safely. Stupid swamp and its stupid Nightmares.
30/05/2010, 03:10 PM
Goshi vs. the Tomb Keepers
That's the only screenshot. I reloaded three times because the Gibbering Heads kept making Vi and my Monk turn insane. Its really nice to know that my Monk can inflict instant death on my Fighter =(
The fourth try, the battle ended too quickly to take any other screenshots of interest. It only ended quickly because the enemy were stupid. First turn the Death Lord used Magic Missiles (Which was weak), the Gibbering Heads used Silence and Soul Shield. The latter I could care less about. Vi and my Bishop got Silenced but my Bishop focuses on Alchemy so it wasn't a hassle for him either. The Gibbering Heads died at the end of this turn.
Second round, the Death Lord used Lightning (Which hurts... a lot.) and ended up getting killed by my Monk. Fastest boss battle EVER.
That's the only screenshot. I reloaded three times because the Gibbering Heads kept making Vi and my Monk turn insane. Its really nice to know that my Monk can inflict instant death on my Fighter =(
The fourth try, the battle ended too quickly to take any other screenshots of interest. It only ended quickly because the enemy were stupid. First turn the Death Lord used Magic Missiles (Which was weak), the Gibbering Heads used Silence and Soul Shield. The latter I could care less about. Vi and my Bishop got Silenced but my Bishop focuses on Alchemy so it wasn't a hassle for him either. The Gibbering Heads died at the end of this turn.
Second round, the Death Lord used Lightning (Which hurts... a lot.) and ended up getting killed by my Monk. Fastest boss battle EVER.
30/05/2010, 03:32 PM
hmmm. so what's the version on the ps3 then?