Endless Paradigm

Full Version: Completely Remove XMB Waves in 5.00 M33 ???
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OK, I'm making a new animated theme.
How would I completely remove the xmb waves (5.00m33)??

I managed to use a blank tga to remove the old waves, but since the system_plugin_bg is decypted,the other waves are still showing  (you know- the double wave thing in fw > 4.01)

This is driving me nutz...   :/

EDIT:  OK, I just remembered that I removed the xmb wave in my animated little big planet theme.
I've crammed so much theme making knowledge in my brain, that I have forgotton how the hell i pulled it off, but i am just going to build off that system_plugin_bg.rco...  

Are there any side effects from using a 5.50 system_plugin_bg.rco on 5.00 ??
Pretty sure no.. there are not...

Nothing has being reported saying so anyway.

Should be fine.
Set the scale to 0 and move the wave off screen :)
Thanks guys   :D

I came close to finishing this theme, and then it bugged me too much about the animations showing over the top of GAME/PHOTO/MUSIC/VIDEO menus.   So I moved all the main animations from system_plugin_fg to system_plugin_bg.  

However, that left me with the issue of getting the animations to show up in front of the wallpaper.  

Building a high res 01-12.bmp ate up too much resources..   So I tried manipulating the rco script to show the animations I built into sytem_plugin_bg to show up in front of the wallpaper.  I failed miserably at that.  So that left me one choice, build the wallpaper directly into system_plugin bg.  (I kept the resolution full, but then saved it as a .png for web and devices - pg8 I think..)

Working great.  I just had to load the looping wallpaper display animation I wrote into the script before I loaded the other animations.   So that is a good tip for anyone trying to figure out how to declare what animations loads in the foreground of another.  * You need to load the background animation first, then load the other animations after in the script   ;)

Anyhow...

I know I just posted a lot.  But it is a good read for anyone playing with .rco animations who want to build a wallpaper right into system_plugin_bg.    It should save you some experimenting anyway.


~Shizzy
I dunno if the ordering of objects matters, but may if you place stuff under the wallpaper object, it would work - haven't tried.

I think 5.00 » 5.50 system_bg changed one of the event names.  You can check by dumping both RCOs and use something like WinMerge to compare the differences in the XML files.
ZiNgA BuRgA Wrote: [ -> ]I dunno if the ordering of objects matters, but may if you place stuff under the wallpaper object, it would work - haven't tried.

Ordering of objects didn't seem to make the difference, ordering of animations did    ;)


ZiNgA BuRgA Wrote: [ -> ]I think 5.00 » 5.50 system_bg changed one of the event names.  You can check by dumping both RCOs and use something like WinMerge to compare the differences in the XML files.

Damn it...   I'll have to try to find that after work then...

Thanks for the reply ZiNgA    Madwin
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