19/02/2010, 08:55 AM
The DaedalusX Team have updated their Nintendo 64 emulator for PSP.
This latest alpha release brings it up to rev466.
Since this emulator now features a new GUI, it is recommended that you do a complete new install, instead of just the usual update of newer files.
There are 2 attachments below:
The first is the new revision of Daedalus, and the second is the new preview pack for the updated GUI.
changelog:
Revision 466:
- Moved blender out of PSPrender.cpp to its own file.
- Refactored blender.
- Implemented various FOG_ASHADE blenders
Revision 465:
- Fixed freezing when only one rom was present
- Added recommended settings screen
Revision 464:
- Remove old previews.
Revision 463:
- Implemented a new GUI
DaedalusX r466:
NEW PREVIEW PACK:
VISIT THE OFFICIAL DAEDALUSX FORUMS HERE:
http://forums.daedalusx64.com/index.php
* BONUS:
I have created a animated eboot for this new update. This eboot is ONLY for DaedalusX rev466.
However, if you wish to use the art on future DaedalusX updates, you would only need to extract the icon0.png, pic1.png, and icon1.pmf files using PSPbrew, and inject them into the eboot file of future updates.