Endless Paradigm

Full Version: A "wow" one man game engine
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3
Heartless141 Wrote:>_> by the way does any of you get the shadow of the colossus vibe?

bah, doubt anyone in this thread played it yet.

I copied it onto my hdd since the disk is dying T.T love that game.
SkyDX Wrote:why do single person hobby game projects tend to look and feel better then games of larger companies with a heck load of money? :o

They're doing as a passion, not to get paid.
Also they get to do everything the way they want to.
Sparker Wrote:
SkyDX Wrote:why do single person hobby game projects tend to look and feel better then games of larger companies with a heck load of money? :o

They're doing as a passion, not to get paid.
Also they get to do everything the way they want to.

Lol... I work in one... Couldnt have said better myself!

Plus: Companies eventually look at efficiency (money made vs money spent in X time.)
amazing concept, too bad it's cancelled! :[
the easter egg is weird.
Syfe Wrote:the easter egg is weird.

The easter egg is sad SadistSadistSadistSadistSadist
uh right. the dude gets killed.

that object by the ladder is his arm
feinicks Wrote:
Sparker Wrote:
SkyDX Wrote:why do single person hobby game projects tend to look and feel better then games of larger companies with a heck load of money? :o

They're doing as a passion, not to get paid.
Also they get to do everything the way they want to.

Lol... I work in one... Couldnt have said better myself!

Plus: Companies eventually look at efficiency (money made vs money spent in X time.)

c'mon,. there is alot more to do to finish a game,.
|This looks so sweet,. not to many people liek "so sweet" so maybe there is't much demand from game companies to suport "so sweet" projects liek these,..

i had really liek the water effect, the girl looks awesome! :)
the bad: to much "wobbly walking" Hihi
here are some other games made by him
http://gamejolt.com/profile/mike-inel/1939/
I guess you guy are right about the company matter. It kinda reminds me of the days where I used to experiment with Enterbrains RPG Maker.
I never made more then 5-10 maps because I'm a lazybone but the maps I made, I tried to fill them with as many details as possible and I always wanted to make a dream-like experience^^ I would show you guys some of my work but it all died years ago with my 20GB HDD Sadist

As for the guy, thanks for the site, ReeD I will check the stuff out! I just hope he one day makes a game like the video I posted. If I can't do most of it from scratch maybe he should try to use something like the Unigine Engine so he has a solid base to work on.
Pages: 1 2 3
Reference URL's